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MELVILLE, N.Y.—Chyron has introduced PRIME 5.3, the latest software release of its live production graphics engine.
PRIME 5.3 delivers integration of HTML content within PRIME via its powerful, flexible HTML Input. It also provides features highly requested by the company’s clients.
Chyron LIVE users can now access and take advantage of master control panel capability within on-demand cloud production environments, while news broadcasters can use the Playout Automation mode to dedicate all PRIME Engine performance to set-and-forget automated playout.
PRIME 5.3’s HTML Input enables designers to incorporate live web content within a PRIME scene. Upon inserting the HTML Input object within a scene, users can enter a simple URL address to populate the desired web content within a PRIME scene and customize the scene element to their needs. When working with web content that requires a refresh of data or content, playout operators can trigger a refresh of the HTML input directly from the scene control panel.
PRIME 5.3 unlocks support for master control panels within Chyron LIVE, a cloud-native production platform that provides an on-demand production control room entirely within a web browser. It unifies live switching, commentary & audio mixing, PRIME Clips and CG playout, as well as replay and telestration.
PRIME’s master control panels enable users to build tailored interfaces for their graphics packages that simplify live playout. With these custom panels, any operator can make the most of PRIME CG’s powerful broadcaster-quality graphics within their on-demand Chyron LIVE production environment.
PRIME 5.3’s new Playout Automation mode is built for news broadcasters who want a set-and-forget graphics system for shows that run entirely on automated production control systems. PRIME CG has long supported control automation through Chyron Intelligent Interface and many other control protocols. The difference with Playout Automation Mode is that PRIME users can choose to strip back all elements within the operator user interface and dedicate all performance to automated playout.
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Other new features include enhancements to management and the creation of scene and master control panels. With the Panel Control Object, multiple replaceable fields can be bound into a single group for easy toggling during live playout.
When building panels, designers can define how multiple objects are placed—left to right, top to bottom or overlapping—with the added ability in this release to switch the layout behavior directly in the Control Panel and Master Control Panel user interface.
More information is available on the company’s website.
Phil Kurz is a contributing editor to TV Tech. He has written about TV and video technology for more than 30 years and served as editor of three leading industry magazines. He earned a Bachelor of Journalism and a Master’s Degree in Journalism from the University of Missouri-Columbia School of Journalism.

