Cloud Workflows Are Redefining Live Sports Production

sports
(Image credit: KPegg/Dreamstime)

Live sports has emerged as a perfect use case for cloud workflows. Teams travel. Venues change. Games are seasonal. Demand fluctuates. Distribution across diverse channels grows more complex by the day. In the face of these challenges, leagues, broadcasters, and streaming platforms increasingly are leveraging cloud workflows to produce, manage, and deliver live sports. Instead of moving infrastructure to each event, they are connecting each event to infrastructure in the cloud.

In employing cloud workflows, these organizations realize greater efficiency, agility, and scalability that translate to lower production costs , as well as better responsiveness to expanding distribution demands and new business opportunities. These gains are driving the shift of cloud-based workflows from experimental deployments to core broadcast infrastructure supporting live sports production and distribution.

Innovation, Inspired by Inefficiency
Sports is a dominant driver of real-time television viewing, possibly now more than ever. As rights costs for this valuable content rise and as distribution opportunities extend across more diverse platforms and geographic regions, media organizations are looking to realize greater flexibility with lower operational costs.

It has become harder to justify an operationally rigid production model that involves complex logistics, with large crews and large amounts of physical equipment sent to every game or event. Similarly, there is less willingness today to power and maintain physical systems that often sit idle between games. As media organizations expand production to include regionalized feeds, language-specific streams, alternate commentary versions, and platform-specific distributions, conventional approaches that depend on duplication of infrastructure are no longer feasible.

Solving for these inefficiencies presents an opportunity for innovation, and cloud workflows offer a highly adaptable vehicle for such change. Once infrastructure and systems are enabled in the cloud, there is no need to duplicate the same physical footprint to support the next game or match. Moreover, modern cloud-based workflows give media organizations the capacity to extend production — from one show to multiple parallel shows built around one event — by scaling compute resources and orchestration tools and by facilitating collaboration among distributed team members.

An organization can spin up and reuse resources across events with ease. It can scale up or down quickly, according to need. Rather than overbuild physical systems to handle peak demand, it can align infrastructure more closely with actual production schedules and requirements. At the same time, production team members working remotely can contribute their talents more effectively, and without the time and stress associated with travel.

Having embraced cloud-based workflows for live sports production, broadcasters and other media organizations unlock added potential for further opportunities across services and markets. They deploy limited resources on-site, and the cloud gives them the capacity to monetize those resources in countless ways.

From Compromise to Core Infrastructure
A decade ago, remote and cloud workflows were often viewed as compromises, lacking the quality and reliability considered essential to broadcast-grade production. Today, practical and technical barriers to adopting cloud workflows for live production and distribution have largely been overcome.

On the technical side, modern encoding technologies and increased available bandwidth now support full 1080p HDR workflows from end to end. Compressed production has matured to the point that end viewers don’t notice a difference; the image quality is consistent with broadcast standards.

While latency and reliability remain critical in live sports, these challenges also have been met. When properly engineered, today’s networks and encoding methods support latency levels that allow for real-time communication and coordinated production by distributed teams. Sophisticated monitoring and telemetry ensure reliability by making it possible to see what is happening across the entire workflow — from source to destination — instead of simply sending a signal and hoping it arrives cleanly.

Together, all these elements preserve broadcast-grade quality and boost capacity while reducing the on-site footprint necessary for live sports production.

As cloud adoption increases, improved visibility into cloud spending and production costs will also facilitate optimization of operations both on-prem and in the cloud.

What does not change is the human element. Directors still direct. Operators still operate. Live sport is still the product of top-notch coordination, judgment, and storytelling. Cloud infrastructure supports that work by making the underlying systems more flexible and easier to scale across events.

Integration of Cloud Workflows
Even the most advanced users of cloud workflows began the shift incrementally, integrating new technology selectively. Hybrid models allow media organizations to preserve current investments in on-prem equipment while gaining flexibility where it makes the most sense. Over time, the balance may shift, but the transition typically is gradual.

As organizations lean into compute-powered production, common entry points include remote contribution, replay, multiviewers, and graphics integration. These workloads are relatively easy to virtualize and can be layered into existing facilities without disrupting broader operations. While many of the engineers and operators rising within modern production operations are used to working with distributed systems and are familiar with software-driven environments, ongoing education and training can help ensure that the right operations are moved to the cloud, for the right reasons.

As cloud adoption increases, improved visibility into cloud spending and production costs will also facilitate optimization of operations both on-prem and in the cloud. Within intelligent cloud platforms for live production, more definite attribution is emerging: workloads are tagged, usage is categorized, and software value is separated from raw compute costs. Cost control is catching up with technical flexibility, empowering media organizations to evaluate and refine cloud workflows more effectively — and better align their expenses with production outputs.

In recent years, live sport has successfully served as a testbed for innovations including REMI workflows, IP contribution, and centralized production models. Once again facilitating a significant structural shift within the broadcast industry, the live sports segment is providing real-world validation of cloud workflows in the most demanding of production environments.

Colin Bonzey is Director of TechOps at BitFire