At the broadcast, production or origination end of the spectrum, we’ll need to rethink our audio systems to accommodate the growing requirements of next-generation audio.
Head-related transfer functions are essential to creating a realistic immersive (or 3D) audio experience over headphones.
As the shift to 5.1 and beyond surround sound mixing rooms continues—with the potential for immersive audio on the horizon—there have been some new thoughts on the internal acoustical design.
My early audio and engineering education wasn’t just fashioned from textbooks and classroom lectures.
Audio and video fingerprints are bits of data derived from certain characteristics of each type of content.
As Discovery Communications launches more feeds around the globe, the volume of audio work at the Discovery Creative and Technology Center in Silver Spring, Md. is increasing
A brilliant decision in developing the recent audio-over-IP standard, AES67-2013, was basing it on existing protocols.
File-based loudness processing, as one might expect, operates on audio files, either standalone, or extracted from an audio/video file such as MXF.
As new technologies emerge they add to and complement what’s come before, or replace existing structures.
For any kind of loudspeaker system to be practical, the drivers need to be mounted in some kind of enclosure.
It’s still the early days for mobile DTV, so it shouldn’t be a surprise that some audio issues are making themselves heard.
Speech intelligibility isn’t just a concern for sound reinforcement or emergency evacuation systems.
This summer I’ve been revisiting the classics—some of my favorite audio references, but in their latest editions.
It's truly amazing the extent of available measurement tools that literally fit in the palm of a hand.
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