Screen-Based Content to Be Challenged by Internet of Senses
Ericsson predicts that multisensory experiences in 2030 may be inseparable from reality.
Ericsson predicts that multisensory experiences in 2030 may be inseparable from reality.
More affordable viewing models for entertainment expected to be a key driver.
Silicon Valley’s increasing presence in M&E can’t be denied.
Developing 5G-based VR/AR solutions, experiences and training assistance.
Looks to provide in-depth, immersive experience for fans.
Amazon original TV shows and movies are now available in a virtual reality screening room.
A guide to the free sessions focused on immersive experiences
Blackmagic Design announced today Epic Games’ Unreal Engine 4.21 now supports Blackmagic Design’s DeckLink 8K Pro, DeckLink Duo 2 and DeckLink 4K Extreme 12G capture and playback cards.
Blackmagic Design announced today that Micro Studio Camera 4K and Video Assist were used for 4K VR live streaming of a Jazztronik concert at Billboard Live Tokyo.
Blackmagic Design today announced that Sky News UK has integrated a series of Ultimatte 12 compositing processors and an Ultimatte Smart Remote 4 to produce dynamic virtual studio segments for its award winning 24 hour rolling news cycle, in particular for its ‘Sunrise’ breakfast programming.
Viewers with the BBC Sport VR 2018 World Cup app can get an in-stadium experience by using their VR headsets
Companies will collaborate on at least 10 multi-episode VR productions
Fans can use company's Gear VR to watch exclusive streaming content via Samsung VR Video portal
NCAA.com offers instructions on how to access games on different platforms
Break out the VR headsets and fire up the virtual reality app.
While lots of attention has been paid to support for 4K, HDR, robust mobile TV and personalized, immersive audio as part of ATSC 3.0, little if anything has been talked about regarding the next-generation standard’s ability to support augmented reality (AR), virtual reality (VR) and live 360-degree video.
As the countdown to the 2018 Winter Olympics in PyeongChang continues, the Olympic Channel wants to offer its viewers a special look into what it takes to compete as an athlete during the games through a new original virtual reality series.
When the Wright brothers’ launched their first successful flight they began the aviation era, which allowed people to travel to new places faster than ever.
Virtual reality has been around for a while, but between its association with video games and how goofy people can look wearing a headset and reacting to something only they can see, people pegged it as a niche technology.
BBC VR Hub will spearhead the BBC's VR production and explore how it can create real audience impact.
In life, we are surrounded by cues that make us aware of how we fit in a 3D space.
The first thing Josh Earl says when asked about the evolution of the NBA League Pass Virtual Reality (VR) schedule is that most of the people working on the broadcasts come “from the traditional 2-D world.”
The adage “don’t knock it until you try it” seems pretty apt for virtual reality based on the findings of a new survey from ReportLinker Insight.