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                            <title><![CDATA[ Latest from Tv Technology in Vson ]]></title>
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        <description><![CDATA[ All the latest vson content from the Tv Technology team ]]></description>
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                                                            <title><![CDATA[ Increasing Channel Bandwidth to Broadcast 8K ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In November 2017, the FCC <a href="https://www.tvtechnology.com/news/fcc-approves-nextgen-tv-for-ota-broadcasting">approved</a> the deployment of ATSC 3.0 (aka “NEXTGEN TV”) for U.S. broadcasters. This historic decision gave our industry the authority to use the same 6 MHz channels for ATSC 1.0 to deploy the new standard, which combines over the air broadcast with IP.</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WpvCmu3AKSPx4FYFV2srZ4" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/WpvCmu3AKSPx4FYFV2srZ4-1920-80.jpg" mos="https://cdn.mos.cms.futurecdn.net/WpvCmu3AKSPx4FYFV2srZ4.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p>“This new TV transmission standard promises to allow broadcasters to innovate, improve service and use their spectrum more efficiently,” the FCC said at the time. “It also has the potential to enable broadcasters to provide consumers with a more immersive and enjoyable television viewing experience on both home and mobile screens.”</p><p>The ability to broadcast 4K is one of the more attractive features of ATSC 3.0. When the FCC approved ATSC 3.0, 4K was just beginning to make inroads into the marketplace, while 8K wasn’t even a consideration.</p><p>Nearly two years later, people are beginning to take even 8K seriously.</p><p>In December 2018, Japan’s public broadcaster NHK—which had been touting its 8K Super Hi Vision for years—<a href="https://www.tvtechnology.com/news/nhk-to-launch-8k-channel-dec-1-with-2001">launched daily 8K satellite broadcasts</a> on its NHK BS8K channel. 8K was also <a href="https://www.tvtechnology.com/news/ces-2019-was-the-8k-tv-show-for-8k-tv-vendors">prominent</a> at the 2019 International CES in January.</p><p>Currently the UHD 8K technology market is estimated at approximately $2.9 billion, but <a href="https://www.tvtechnology.com/news/8k-technology-market-predicted-to-be-worth-26-8b-by-2024">projected</a> to reach $26.8 billion by 2024 according to research firm MarketWatch.</p><p><strong>GETTING THE MOST OUT OF 6MHZ</strong></p><p>With 33.18 million pixels and 68 billion colors, UHD 8K provides the best Quality of Experience (QoE), approaching human eyesight in pixel, density fields of view and color gamut (Ling Ling Sun, <a href="https://www.tvtechnology.com/opinions/5g-and-uhd-8k-a-developing-symbiosis">5G And UHD 8K- A Developing Symbiosis</a>). At 12 bit color and 120 Hz refresh rate, with HEVC encoding, the bit rate of UHD 8K is about 200 Mbps.</p><p>Currently, there is no digital terrestrial broadcast method that can deliver the 200 Mbps content in a 6 MHz channel. (The transponder bandwidth of NHK’s 8K satellite broadcast is 34.5 MHz. Using 16 APSK, the transmission rate is approximately 100 Mbps.)</p><p>For the 6 MHz channel, the maximum theoretical capacity of ATSC 3.0 is 57 Mbps. However, using current ATSC 1.0 transmission parameters and covering similar area, more realistic ATSC 3.0 capacity is estimated to be 26 Mbps, with 256 QAM, about 33% more than the 19.4 Mbps capacity of ATSC 1.0 standards.</p><p>There are several ways to increase the channel capacity in ATSC 3.0: Quadrature Amplitude Modulation (QAM), Multiple Input, Multiple Output (MIMO, support for 2x2 using polarization) and Channel Bonding (supporting two RF channels). Clearly, the current ATSC 3.0 standards can’t provide the needed 200 Mbps capacity for UHD 8K (see Table 1).</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cfDdhQNgidYH3QMfoupQG7" name="" alt="Table 1. Possible Shannon Capacities by ATSC 3.0 standards, using 256 QAM to match ATSC 1.0 coverage, with similar transmission parameters. MIMO and Channel Bonding increase the complexity of a broadcast system and they cannot be combined in ATSC 3.0." src="https://cdn.mos.cms.futurecdn.net/cfDdhQNgidYH3QMfoupQG7-1920-80.png" mos="https://cdn.mos.cms.futurecdn.net/cfDdhQNgidYH3QMfoupQG7.png" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div><figcaption itemprop="caption description" class="pull-"><span class="caption-text">Table 1. Possible Shannon Capacities by ATSC 3.0 standards, using 256 QAM to match ATSC 1.0 coverage, with similar transmission parameters. MIMO and Channel Bonding increase the complexity of a broadcast system and they cannot be combined in ATSC 3.0. </span></figcaption></figure><p>Digital terrestrial television broadcasting is defined by hardware infrastructure and technical policies/standards. Policies/standards often connect to other policies/standards to form a “policy/standard network.” ATSC 3.0 is a part of such a policy/standard network. Assuming that the hardware infrastructure of digital terrestrial television broadcasting remains unchanged, one can focus on the policy/standard network and use viable system of networking (VSON) to manage its complexity. In the VSON approach, a technology standard doesn’t exist in a vacuum—it coexists with its environment—UHD 8K is a perfect example of that future environment.</p><p>For a technology standard to survive, it must adapt to a new environment and co-evolve with it. There are two possible ways to achieve this.</p><p>One is to change policy in management, another is to increase services in operation. Policy defines the relevant environment, and operation provides the requisite variety and in ATSC 3.0, both changes are needed. In a policy change, ATSC 3.0 should support 20 MHz bandwidth. In an operation change, ATSC 3.0 should include UHD 8K and multiple UHD 4K services.</p><p>Specifically, an additional 20 MHz channel bandwidth is proposed for ATSC 3.0 to support a variety of new services. With 2x2 MIMO, 64 QAM and 20 MHz channel bandwidth, estimated capacity is about 130 Mbps. With future Versatile Video Coding (VVC), a UHD 8K program at 120 Hz frame rate can be compressed to a bit rate of 120 Mbps while a UHD 8K program at reduced 60 Hz frame rate could be broadcast without MIMO.</p><p>If UHD 8K service is about the future, then multiple UHD 4K service is about the present. Currently <a href="https://www.statista.com/statistics/736142/4k-ultra-hdtv-us-household-penetration/">4K TV household penetration</a> in the U.S. is more than 30%, and 48% of non-4K TV owners plan to get a new TV within the next year, according to Leichtman Research Group. By 2024, the <a href="https://www.marketwatch.com/press-release/4k-ultra-high-definition-uhd-technologies-market-is-determined-to-cross-us-144-billion-by-2024-2019-03-11">global market for 4K technologies</a> could reach $144 billion, according to Market Research Engine.</p><p>Advances in coding technology and high capacity broadcasting channels will enable a shift from traditional single view live broadcasting to multiple view live broadcasting. This content diversity will increase viewer engagement, and potentially increase viewer loyalty.</p><p>In addition to enabling the new services, the 20 MHz channel bandwidth policy improves spectrum efficiency, simplifies management and saves on CAPEX and OPEX. This is because by merging three 6 MHz channels into one 20 MHz channel, two guard bands that separate the three 6 MHz channels are converted into a part of the 20 MHz bandwidth. Three 6 MHz channel transmitter sites are also reduced to one 20 MHz transmitter site. In a sense, it is a centrally managed spectrum shared by the three 6 MHz channel licensees.</p><p>However, the improvement of channel capacity alone isn’t enough for UHD. When spectrum bandwidth changes, the number of available channels will also change. As a consequence, channel sharing and frequency re-use are important factors to consider in spectrum planning. VSON provides a cybernetic platform for such planning, allowing dynamic channel sharing, optimal frequency re-use and SFNs to be monitored, controlled and orchestrated intelligently.</p><p>Channel capacity will always be an issue for broadcasters with the biggest challenge being spectrum availability. Without major resource and technology upgrades, will broadcasters be able to support future services when circumstances change? The viable system approach proposed in this paper provides a possible solution.</p><p><em>Ling Ling Sun is assistant general manager/CTO for Nebraska Educational Telecommunications.</em></p><p><em>Many thanks to Tom Butts for help in editing this article.</em></p><p><em>For a comprehensive source of TV Technology’s ATSC 3.0 coverage, see our</em><a href="https://www.tvtechnology.com/atsc3"><em>ATSC3 silo</em></a><em>.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.tvtechnology.com/atsc3/increasing-channel-bandwidth-to-broadcast-8k</link>
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                            <![CDATA[ Using the VSON approach in an ATSC 3.0 environment. ]]>
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                                                                        <pubDate>Fri, 11 Oct 2019 18:59:17 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Standards]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ling Ling Sun ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p>In November 2017, the FCC <a href="https://www.tvtechnology.com/news/fcc-approves-nextgen-tv-for-ota-broadcasting">approved</a> the deployment of ATSC 3.0 (aka “NEXTGEN TV”) for U.S. broadcasters. This historic decision gave our industry the authority to use the same 6 MHz channels for ATSC 1.0 to deploy the new standard, which combines over the air broadcast with IP.</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WpvCmu3AKSPx4FYFV2srZ4" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/WpvCmu3AKSPx4FYFV2srZ4-1920-80.jpg" mos="https://cdn.mos.cms.futurecdn.net/WpvCmu3AKSPx4FYFV2srZ4.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p>“This new TV transmission standard promises to allow broadcasters to innovate, improve service and use their spectrum more efficiently,” the FCC said at the time. “It also has the potential to enable broadcasters to provide consumers with a more immersive and enjoyable television viewing experience on both home and mobile screens.”</p><p>The ability to broadcast 4K is one of the more attractive features of ATSC 3.0. When the FCC approved ATSC 3.0, 4K was just beginning to make inroads into the marketplace, while 8K wasn’t even a consideration.</p><p>Nearly two years later, people are beginning to take even 8K seriously.</p><p>In December 2018, Japan’s public broadcaster NHK—which had been touting its 8K Super Hi Vision for years—<a href="https://www.tvtechnology.com/news/nhk-to-launch-8k-channel-dec-1-with-2001">launched daily 8K satellite broadcasts</a> on its NHK BS8K channel. 8K was also <a href="https://www.tvtechnology.com/news/ces-2019-was-the-8k-tv-show-for-8k-tv-vendors">prominent</a> at the 2019 International CES in January.</p><p>Currently the UHD 8K technology market is estimated at approximately $2.9 billion, but <a href="https://www.tvtechnology.com/news/8k-technology-market-predicted-to-be-worth-26-8b-by-2024">projected</a> to reach $26.8 billion by 2024 according to research firm MarketWatch.</p><p><strong>GETTING THE MOST OUT OF 6MHZ</strong></p><p>With 33.18 million pixels and 68 billion colors, UHD 8K provides the best Quality of Experience (QoE), approaching human eyesight in pixel, density fields of view and color gamut (Ling Ling Sun, <a href="https://www.tvtechnology.com/opinions/5g-and-uhd-8k-a-developing-symbiosis">5G And UHD 8K- A Developing Symbiosis</a>). At 12 bit color and 120 Hz refresh rate, with HEVC encoding, the bit rate of UHD 8K is about 200 Mbps.</p><p>Currently, there is no digital terrestrial broadcast method that can deliver the 200 Mbps content in a 6 MHz channel. (The transponder bandwidth of NHK’s 8K satellite broadcast is 34.5 MHz. Using 16 APSK, the transmission rate is approximately 100 Mbps.)</p><p>For the 6 MHz channel, the maximum theoretical capacity of ATSC 3.0 is 57 Mbps. However, using current ATSC 1.0 transmission parameters and covering similar area, more realistic ATSC 3.0 capacity is estimated to be 26 Mbps, with 256 QAM, about 33% more than the 19.4 Mbps capacity of ATSC 1.0 standards.</p><p>There are several ways to increase the channel capacity in ATSC 3.0: Quadrature Amplitude Modulation (QAM), Multiple Input, Multiple Output (MIMO, support for 2x2 using polarization) and Channel Bonding (supporting two RF channels). Clearly, the current ATSC 3.0 standards can’t provide the needed 200 Mbps capacity for UHD 8K (see Table 1).</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cfDdhQNgidYH3QMfoupQG7" name="" alt="Table 1. Possible Shannon Capacities by ATSC 3.0 standards, using 256 QAM to match ATSC 1.0 coverage, with similar transmission parameters. MIMO and Channel Bonding increase the complexity of a broadcast system and they cannot be combined in ATSC 3.0." src="https://cdn.mos.cms.futurecdn.net/cfDdhQNgidYH3QMfoupQG7-1920-80.png" mos="https://cdn.mos.cms.futurecdn.net/cfDdhQNgidYH3QMfoupQG7.png" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div><figcaption itemprop="caption description" class="pull-"><span class="caption-text">Table 1. Possible Shannon Capacities by ATSC 3.0 standards, using 256 QAM to match ATSC 1.0 coverage, with similar transmission parameters. MIMO and Channel Bonding increase the complexity of a broadcast system and they cannot be combined in ATSC 3.0. </span></figcaption></figure><p>Digital terrestrial television broadcasting is defined by hardware infrastructure and technical policies/standards. Policies/standards often connect to other policies/standards to form a “policy/standard network.” ATSC 3.0 is a part of such a policy/standard network. Assuming that the hardware infrastructure of digital terrestrial television broadcasting remains unchanged, one can focus on the policy/standard network and use viable system of networking (VSON) to manage its complexity. In the VSON approach, a technology standard doesn’t exist in a vacuum—it coexists with its environment—UHD 8K is a perfect example of that future environment.</p><p>For a technology standard to survive, it must adapt to a new environment and co-evolve with it. There are two possible ways to achieve this.</p><p>One is to change policy in management, another is to increase services in operation. Policy defines the relevant environment, and operation provides the requisite variety and in ATSC 3.0, both changes are needed. In a policy change, ATSC 3.0 should support 20 MHz bandwidth. In an operation change, ATSC 3.0 should include UHD 8K and multiple UHD 4K services.</p><p>Specifically, an additional 20 MHz channel bandwidth is proposed for ATSC 3.0 to support a variety of new services. With 2x2 MIMO, 64 QAM and 20 MHz channel bandwidth, estimated capacity is about 130 Mbps. With future Versatile Video Coding (VVC), a UHD 8K program at 120 Hz frame rate can be compressed to a bit rate of 120 Mbps while a UHD 8K program at reduced 60 Hz frame rate could be broadcast without MIMO.</p><p>If UHD 8K service is about the future, then multiple UHD 4K service is about the present. Currently <a href="https://www.statista.com/statistics/736142/4k-ultra-hdtv-us-household-penetration/">4K TV household penetration</a> in the U.S. is more than 30%, and 48% of non-4K TV owners plan to get a new TV within the next year, according to Leichtman Research Group. By 2024, the <a href="https://www.marketwatch.com/press-release/4k-ultra-high-definition-uhd-technologies-market-is-determined-to-cross-us-144-billion-by-2024-2019-03-11">global market for 4K technologies</a> could reach $144 billion, according to Market Research Engine.</p><p>Advances in coding technology and high capacity broadcasting channels will enable a shift from traditional single view live broadcasting to multiple view live broadcasting. This content diversity will increase viewer engagement, and potentially increase viewer loyalty.</p><p>In addition to enabling the new services, the 20 MHz channel bandwidth policy improves spectrum efficiency, simplifies management and saves on CAPEX and OPEX. This is because by merging three 6 MHz channels into one 20 MHz channel, two guard bands that separate the three 6 MHz channels are converted into a part of the 20 MHz bandwidth. Three 6 MHz channel transmitter sites are also reduced to one 20 MHz transmitter site. In a sense, it is a centrally managed spectrum shared by the three 6 MHz channel licensees.</p><p>However, the improvement of channel capacity alone isn’t enough for UHD. When spectrum bandwidth changes, the number of available channels will also change. As a consequence, channel sharing and frequency re-use are important factors to consider in spectrum planning. VSON provides a cybernetic platform for such planning, allowing dynamic channel sharing, optimal frequency re-use and SFNs to be monitored, controlled and orchestrated intelligently.</p><p>Channel capacity will always be an issue for broadcasters with the biggest challenge being spectrum availability. Without major resource and technology upgrades, will broadcasters be able to support future services when circumstances change? The viable system approach proposed in this paper provides a possible solution.</p><p><em>Ling Ling Sun is assistant general manager/CTO for Nebraska Educational Telecommunications.</em></p><p><em>Many thanks to Tom Butts for help in editing this article.</em></p><p><em>For a comprehensive source of TV Technology’s ATSC 3.0 coverage, see our</em><a href="https://www.tvtechnology.com/atsc3"><em>ATSC3 silo</em></a><em>.</em></p>
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                                                            <title><![CDATA[ VSON Manages Network Complexity ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Networks are complex systems characterized by large numbers of heterogeneous components and a high degree of interconnections among them, but a new methodology could help reduce these complexities.</p><p>The “Viable system of networking” (VSON) utilizes cybernetics to manage networking complexity. Similar to the viable system model (VSM) of organizations, VSON can be used as a conceptual and functional tool to design a viable networking system.</p><p><strong>COEXIST AND CO-EVOLVE</strong></p><p>Networks don’t exist in a vacuum—in order to be viable, they need to coexist and co-evolve with their environment. VSON consists of four basic units (Fig. 1):</p><ul><li>Environment</li><li>Operation</li><li>Management</li><li>Boundary</li></ul><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4nyKqxnqbKNqmfYzuMNse9" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/4nyKqxnqbKNqmfYzuMNse9-1920-80.png" mos="https://cdn.mos.cms.futurecdn.net/4nyKqxnqbKNqmfYzuMNse9.png" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p>The operation and management of a network interact with Environment. A viable network must be secure to be able to defend its Boundary from a hostile Environment. Separating Operation and Management in networks reduces Environment complexity at the Management level.</p><p>In the VSON, the complexity of the Environment is always larger than the complexity of the network, and the complexity of the network is always larger than the complexity of Management. Based on these relationships, complexity of Environment can be managed using three strategies: policies, variety engineering and recursion.</p><p>Policies specify goals, therefore network complexity is reduced to relevant complexity defined by the goals, and Environment is reduced to Relevant Environment, which is much less complex than the Environment as a whole.</p><p>Variety engineering manages complexity by attenuating unwanted varieties and amplifying requisite varieties. Placing a firewall at the Boundary to block security threats is an example of attenuation. An example of variety amplification is to increase services and capacities in Operation. Maintaining Control at the Management level to keep Operation in line with the goals is an example of mixed attenuation and amplification.</p><p>Recursion utilizes fractal structure to manage complexity of large networks. A fractal structure is self-similar across different scales: viable systems are made up of viable systems (Fig. 1). Each viable system manages its share of the total complexity that VSON has to manage. At the same time, the services of these viable systems must be controlled in order to contribute to the goals of VSON as a whole.</p><p>Similar to but not the same as VSM, VSON has six components (Fig. 1):</p><ul><li>Operation</li><li>Orchestration</li><li>Control</li><li>Monitoring</li><li>Intelligence</li><li>Policy</li></ul><p>VSON uses Operation, Orchestration, Control and Monitoring to realize its goals and Control, Monitoring, Intelligence and Policy to adapt them. Each of the services in Operation is a viable system, has its own goals, own Relevant Environment, own Operation and own Management. These services share some common resources, and may contribute to the same goals, therefore, Orchestration is needed to ensure that services don’t conflict with one another.</p><p>Operation and Orchestration are necessary but not sufficient for VSON, because each service can still pursue its own goals without contributing to the system as a whole; therefore, Control and Monitoring are needed. Through Control, the goals of VSON are translated into goals for the services in Operation and through Monitoring, quality, efficiency, security and reliability of services are guaranteed. Operation, Orchestration, Control and Monitoring are necessary as a cohesive whole to realize VSON goals, but they are not enough to make VSON viable. Intelligence analyzes information from both outside Future Environment and inside Monitoring feedback (via Control) to find patterns and predict trends and recommends new ways to adapt to Policy. By defining goals and coordinating the interaction between Control and Intelligence, Policy determines the identity of VSON and the ability to adapt. These six components, together with communications among them, are necessary and sufficient for VSON.</p><p>One example of VSON is <a href="https://www.tvtechnology.com/opinions/what-is-softwaredefined-networking">software defined networking (SDN)</a> where Policy, Control and Operation are similar to the Application, Control and Data layers in SDN. However, the Management and Hardware layer supporting VSON can be anything from SDN to legacy networking, or a combination of both.</p><p>In fact, networking in VSON is so broad that it covers, for example, social networks and knowledge networks as well. Embedded in the recursive structure of VSON, but absent in SDN, are the concepts of “Divide and Conquer” and subsidiarity. The Divide and Conquer strategy breaks a problem down into two or more sub-problems recursively to manage scale up complexity. The principle of subsidiarity resolves problems as close as possible to where they occur, and only pass along decisions elsewhere when it really needs to do so. Due to lack of Intelligence, SDN only has adaptability through programming.</p><p><em>Ling Ling Sun is the CTO for Nebraska Public TV. Many thanks to Tom Butts for help in editing this article.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.tvtechnology.com/opinions/vson-manages-network-complexity</link>
                                                                            <description>
                            <![CDATA[ Introducing the “Viable System Of Networking” ]]>
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                                                                        <pubDate>Mon, 17 Jun 2019 20:07:40 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Opinion]]></category>
                                                    <category><![CDATA[Insights]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ling Ling Sun ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p>Networks are complex systems characterized by large numbers of heterogeneous components and a high degree of interconnections among them, but a new methodology could help reduce these complexities.</p><p>The “Viable system of networking” (VSON) utilizes cybernetics to manage networking complexity. Similar to the viable system model (VSM) of organizations, VSON can be used as a conceptual and functional tool to design a viable networking system.</p><p><strong>COEXIST AND CO-EVOLVE</strong></p><p>Networks don’t exist in a vacuum—in order to be viable, they need to coexist and co-evolve with their environment. VSON consists of four basic units (Fig. 1):</p><ul><li>Environment</li><li>Operation</li><li>Management</li><li>Boundary</li></ul><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4nyKqxnqbKNqmfYzuMNse9" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/4nyKqxnqbKNqmfYzuMNse9-1920-80.png" mos="https://cdn.mos.cms.futurecdn.net/4nyKqxnqbKNqmfYzuMNse9.png" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p>The operation and management of a network interact with Environment. A viable network must be secure to be able to defend its Boundary from a hostile Environment. Separating Operation and Management in networks reduces Environment complexity at the Management level.</p><p>In the VSON, the complexity of the Environment is always larger than the complexity of the network, and the complexity of the network is always larger than the complexity of Management. Based on these relationships, complexity of Environment can be managed using three strategies: policies, variety engineering and recursion.</p><p>Policies specify goals, therefore network complexity is reduced to relevant complexity defined by the goals, and Environment is reduced to Relevant Environment, which is much less complex than the Environment as a whole.</p><p>Variety engineering manages complexity by attenuating unwanted varieties and amplifying requisite varieties. Placing a firewall at the Boundary to block security threats is an example of attenuation. An example of variety amplification is to increase services and capacities in Operation. Maintaining Control at the Management level to keep Operation in line with the goals is an example of mixed attenuation and amplification.</p><p>Recursion utilizes fractal structure to manage complexity of large networks. A fractal structure is self-similar across different scales: viable systems are made up of viable systems (Fig. 1). Each viable system manages its share of the total complexity that VSON has to manage. At the same time, the services of these viable systems must be controlled in order to contribute to the goals of VSON as a whole.</p><p>Similar to but not the same as VSM, VSON has six components (Fig. 1):</p><ul><li>Operation</li><li>Orchestration</li><li>Control</li><li>Monitoring</li><li>Intelligence</li><li>Policy</li></ul><p>VSON uses Operation, Orchestration, Control and Monitoring to realize its goals and Control, Monitoring, Intelligence and Policy to adapt them. Each of the services in Operation is a viable system, has its own goals, own Relevant Environment, own Operation and own Management. These services share some common resources, and may contribute to the same goals, therefore, Orchestration is needed to ensure that services don’t conflict with one another.</p><p>Operation and Orchestration are necessary but not sufficient for VSON, because each service can still pursue its own goals without contributing to the system as a whole; therefore, Control and Monitoring are needed. Through Control, the goals of VSON are translated into goals for the services in Operation and through Monitoring, quality, efficiency, security and reliability of services are guaranteed. Operation, Orchestration, Control and Monitoring are necessary as a cohesive whole to realize VSON goals, but they are not enough to make VSON viable. Intelligence analyzes information from both outside Future Environment and inside Monitoring feedback (via Control) to find patterns and predict trends and recommends new ways to adapt to Policy. By defining goals and coordinating the interaction between Control and Intelligence, Policy determines the identity of VSON and the ability to adapt. These six components, together with communications among them, are necessary and sufficient for VSON.</p><p>One example of VSON is <a href="https://www.tvtechnology.com/opinions/what-is-softwaredefined-networking">software defined networking (SDN)</a> where Policy, Control and Operation are similar to the Application, Control and Data layers in SDN. However, the Management and Hardware layer supporting VSON can be anything from SDN to legacy networking, or a combination of both.</p><p>In fact, networking in VSON is so broad that it covers, for example, social networks and knowledge networks as well. Embedded in the recursive structure of VSON, but absent in SDN, are the concepts of “Divide and Conquer” and subsidiarity. The Divide and Conquer strategy breaks a problem down into two or more sub-problems recursively to manage scale up complexity. The principle of subsidiarity resolves problems as close as possible to where they occur, and only pass along decisions elsewhere when it really needs to do so. Due to lack of Intelligence, SDN only has adaptability through programming.</p><p><em>Ling Ling Sun is the CTO for Nebraska Public TV. Many thanks to Tom Butts for help in editing this article.</em></p>
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