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                            <title><![CDATA[ Latest from Tv Technology in Vr-headsets ]]></title>
                <link>https://www.tvtechnology.com/tag/vr-headsets</link>
        <description><![CDATA[ All the latest vr-headsets content from the Tv Technology team ]]></description>
                                    <lastBuildDate>Mon, 08 Jan 2024 15:26:13 +0000</lastBuildDate>
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                                                            <title><![CDATA[ Apple Vision Pro to Ship Feb. 2 ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/equipment/apple-vision-pro-to-ship-feb-2</link>
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                            <![CDATA[ Pre-orders for the $3,500 VR headset to start Jan. 19 ]]>
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                                                                        <pubDate>Mon, 08 Jan 2024 15:26:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Trends]]></category>
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                                                                                                <author><![CDATA[ tom.butts@futurenet.com (Tom Butts) ]]></author>                    <dc:creator><![CDATA[ Tom Butts ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/Ym75XZxKuaGiZGj7nMGeGM.jpg ]]></dc:source>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Apple]]></media:description>                                                            <media:text><![CDATA[Apple]]></media:text>
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                                <p>Apple announced today that its Apple Vision Pro VR system will start shipping on Feb. 2, with pre-orders starting on Friday, Jan. 19 at 5 a.m. PST. The Apple Vision Pro, which was announced to great fanfare (and an equal amount of skepticism) will set you back $3,499 (U.S.) with 256GB of storage. Apple Vision Pro will be available at all U.S. Apple Store locations and the U.S. Apple Store online.</p><p>Apple Vision Pro comes with a Solo Knit Band and Dual Loop Band — giving users two options for the fit that works best for them. Apple Vision Pro also includes a Light Seal, two Light Seal Cushions, an Apple Vision Pro Cover for the front of the device, Polishing Cloth, Battery, USB-C Charge Cable, and USB-C Power Adapter. ZEISS Optical Inserts — Readers will be available for $99 (U.S.), and ZEISS Optical Inserts — Prescription will be available for $149 (U.S.).</p><p>TV Tech writer Phil Rhodes took an <a href="https://www.tvtechnology.com/features/behind-the-technology-in-apple-vision-pro">in-depth look</a> at the display technology behind Apple Vision Pro last summer and TV Tech sister brand Tech Radar recently got a <a href="https://www.techradar.com/computing/virtual-reality-augmented-reality/seeing-your-own-spatial-video-on-vision-pro-is-an-immersive-trip-and-i-highly-recommend-it">sneak preview</a> of Apple’s spatial video technology.  </p>
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                                                            <title><![CDATA[ Shipments of Higher-End VR Headsets Eclipse 1M in Q3: Canalys ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/news/shipments-of-higherend-vr-headsets-eclipse-1m-in-q3-canalys</link>
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                            <![CDATA[ Helped by recent price cuts, shipments of higher-end VR headsets that must be connected to PCs or gaming consoles exceeded 1 million units for the first time in Q3 2017, according to an analysis from Canalys. ]]>
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                                                                        <pubDate>Tue, 28 Nov 2017 13:35:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Business]]></category>
                                                                                                                    <dc:creator><![CDATA[ TWICE Staff ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p><strong>SINGAPORE—</strong>Helped by recent price cuts, shipments of higher-end VR headsets that must be connected to PCs or gaming consoles exceeded 1 million units for the first time in Q3 2017, according to an analysis from Canalys.</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JCMP9PJDxLAchwadWpPZG8" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/JCMP9PJDxLAchwadWpPZG8.jpg" mos="https://cdn.mos.cms.futurecdn.net/JCMP9PJDxLAchwadWpPZG8.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p>Sony, maker of the PlayStation VR, led the way with 490,000 units shipped in the period, followed by the Oculus Rift (210,000), and the HTC Vive (160,000).</p><p>The study, which excludes mobile VR headsets such as Samsung Gear VR or Google Daydream View, noted that Sony, Oculus and HTC made up 86 percent of the total portion of the market studies in Q3 2017.</p><p>The rise was aided by recent price cuts, particularly the temporary reduction on the Oculus Rift to $399, Vincent Thielke, research analyst at Canalys, noted in the release.</p><p>He also expects the Oculus Go, a stand-alone VR headset from the Facebook-owned company to help drive further consumer adoption. Google is also pushing ahead with a stand-alone VR design that runs its Daydream platform, with several hardware partners already on board to build it.</p><p>“Hugo Barra [VP of VR at Facebook] is betting on his next product, the $199 Oculus Go stand-alone headset, to reach more users next year. The Go will excite first-time users, but driving adoption beyond social media will be a challenge,” Thielke said.</p><p>Canalys said its VR headset shipment data is derived from its Virtual Reality and Augmented Reality Analysis service, which provides quarterly market tracking.</p><p><em>This story originally appeared on TVT's sister publication <a href="https://www.twice.com/product/shipments-of-higher-end-vr-headsets-eclipse-1m-in-q3-canalys">TWICE</a>. </em></p>
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