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                            <title><![CDATA[ Latest from Tv Technology in Smpte-st-2110-20 ]]></title>
                <link>https://www.tvtechnology.com/tag/smpte-st-2110-20</link>
        <description><![CDATA[ All the latest smpte-st-2110-20 content from the Tv Technology team ]]></description>
                                    <lastBuildDate>Thu, 31 May 2018 14:25:40 +0000</lastBuildDate>
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                                                            <title><![CDATA[ SMPTE ST 2110-30: A Fair Hearing for Audio ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/opinions/smpte-st-2110-30-a-fair-hearing-for-audio</link>
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                            <![CDATA[ Getting the details on transporting audio via SMPTE ST 2110-30 ]]>
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                                                                        <pubDate>Thu, 31 May 2018 14:25:40 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Opinion]]></category>
                                                    <category><![CDATA[Insights]]></category>
                                                                                                                    <dc:creator><![CDATA[ Wes Simpson ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p><em>This is the fourth installment in a series of articles about the newly-published SMPTE standard covering elementary media flows over managed IP networks. This month, the focus is on audio transport, specifically on uncompressed, studio quality audio for broadcast applications.</em></p><p><strong>UNCOMPRESSED AUDIO</strong></p><p>The full title of SMPTE ST 2110-21 is “Professional Media Over Managed IP Networks — PCM Digital Audio.” This standard is closely related to, and heavily based on AES67, which is titled “AES standard for audio applications of networks — High-performance streaming audio-over-IP interoperability.” Although the document titles may not be totally self-explanatory, both standards are all about transmitting raw, uncompressed samples of audio signals directly within RTP/UDP datagrams using an IP network.</p><p>To understand how audio signals are packed into these datagrams, it helps to remember that each individual channel of uncompressed digital audio signal is created using a fixed sampling frequency and a fixed number of bits per sample. In the case of ST 2110-30, all senders and receivers are required to support 48 kHz sampling, at a minimum. In broadcast applications, 24 bits (3 bytes) are generally used for every sample. So, for a 48 kHz, 24-bit stereo audio pair, the raw audio data would consume 48,000 x 3 x 2=288,000 bytes/sec which equals 2.304 Mbps without any packet headers.</p><p><strong>PACKETIZATION</strong></p><p>An example of how audio samples are placed into packets is shown in Figure 1, where an HD-SDI signal is separated into individual IP packet streams for each media type. Video is encapsulated using ST 2110-20 and ancillary data is done using 2110-40. Two audio groups are shown — one stereo pair and one set of 7.1 surround sound (which is eight channels uncompressed). Each of these signals is packetized into a separate stream, as shown in the two rows that make up the table. By keeping the number of audio channels at eight or below for each of the two packet streams, maximum flexibility in choosing receivers is achieved, since the minimum (Level A) conformance level for an ST 2110-30 receiver is eight channels.</p><p><strong><a href="https://www.tvtechnology.com/news/what-smpte2110-means-for-broadcasters-by-wes-simpson">[Read: What SMPTE-2110 Means for Broadcasters]</a></strong></p><p>Four factors control the way that audio samples are packed into the RTP packets that make up a stream, and are listed in the table within Figure 1 for each audio stream. The four factors are:</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vjqBQ5Gv6KqiGv66vN8PFE" name="" alt="Figure 1: Examples of packet formats for audio data extracted from an HD-SDI signal." src="https://cdn.mos.cms.futurecdn.net/vjqBQ5Gv6KqiGv66vN8PFE.jpg" mos="https://cdn.mos.cms.futurecdn.net/vjqBQ5Gv6KqiGv66vN8PFE.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div><figcaption itemprop="caption description" class="pull-"><span class="caption-text"> Figure 1: Examples of packet formats for audio data extracted from an HD-SDI signal.  </span></figcaption></figure><p>· <strong>Audio sampling rate</strong>. Most broadcast applications today use 48 kHz sampling, so all ST 2110-30 senders and receivers are required to support it. Some applications use 96 kHz sampling, and 44.1 kHz can also be found in practice, so the standards recommends that both additional rates should be supported. Other sampling rates are out of scope for the standard.</p><p>· <strong>Audio sampling depth</strong>. Because IP packets are formatted in bytes, the audio data payload must be an integer number of bytes. Therefore, AES67 and ST 2110-30 only allow 16-bit and 24-bit audio sampling.</p><p>· <strong>Packet time</strong>. This parameter indicates the timespan covered by the audio samples contained in each packet. For example, when 48 kHz sampling is used with a packet time of 1 millisecond, there will be 48 audio samples from each audio channel in each packet. Note that longer packet times increase the end-to-end latency of the audio stream (because it takes longer to fill each packet) and shorter times increase the number of packets in a stream.</p><p>· <strong>Number of channels</strong>. Normally, all of the parts of a multichannel audio signal, such as stereo or surround sound, are transported in the same IP packet stream. Thus, a 5.1 surround sound signal would have samples from six different audio channels interleaved within each packet.</p><p>A receiver relies on information contained in the SDP (Session Description Protocol from RFC 4566) in order to properly interpret the packet contents. The SDP data, which typically consists of a few lines of text, can be transported in multiple ways from a sender to a receiver. SMPTE ST 2110-30 does not define a specific way to do this. Instead, methods are being developed by the AMWA (Advanced Media Workflow Association) for use by media production facilities.</p><p>Along with the four parameters described in the preceding paragraphs, the SDP values defined in ST 2110-30 provide standard order for the individual channels within the IP packets. Two examples of this are shown in the table in Figure 1, including both the symbols that are used in the SDP file (“ST” and “71”) and their associate channel order in the last column in the table. Symbols and channel orders are defined within ST 2110-30 for other audio systems such as matrix stereo, 5.1 surround and 22.2 surround (symbols “LtRt,” “51,” and “222,” respectively).</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mB33ucvdwJ96YCzFUCTo6H" name="" alt="Figure 2: Channel-count ranges for each required sampling rate and packet time combination for receiver levels A through CX in ST 2110-30." src="https://cdn.mos.cms.futurecdn.net/mB33ucvdwJ96YCzFUCTo6H.jpg" mos="https://cdn.mos.cms.futurecdn.net/mB33ucvdwJ96YCzFUCTo6H.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div><figcaption itemprop="caption description" class="pull-"><span class="caption-text"> Figure 2: Channel-count ranges for each required sampling rate and packet time combination for receiver levels A through CX in ST 2110-30.  </span></figcaption></figure><p>SMPTE ST 2110-30 also defines a set of six compliance levels for audio receivers, as shown in Figure 2. To achieve compliance at a particularly level, a receiver must be able to accept any quantity of audio channels in a single stream within the range shown in the table for each combination of packet time and sampling rate. Note that only the “–X” receivers are required to support 96 kHz sampling.</p><p><strong>COMPATIBILITY & DIFFERENCES WITH AES67</strong></p><p>One question that might be asked about AES67 and ST 2110-30 is: “Can they be made to work together?” The answer is: “Absolutely.” Because ST 2110-30 is based on AES67 and includes multiple “normative” (i.e. required) references, it is very easy to achieve interoperability. That being said, there are a few areas of difference.</p><p>First of all, ST 2110-30 receivers are not required to support SIP connection management for unicast audio signals. This is likely not an issue, since large audio networks frequently use IP multicasting to allow signals to be sent to multiple destinations simultaneously. This does mean, however, that ST 2110-30 receivers won’t be able to send or receive VoIP (Voice over IP) calls that use SIP for connection setup. Also note that RTCP (RTP Control Protocol) is recommended for use in AES67 but only needs to be “tolerated” in ST 2110-30 devices.</p><p>There are some differences with respect to how PTP (Precision Time Protocol, as defined in IEEE-1588) is implemented between the two standards. One important difference is that RTP clock offsets are not permitted in ST 2110-30. This means that AES67 receivers can work fine with ST 2110-30 senders, but that AES67 senders must not use an RTP clock offset when sending signals to ST 2110-30 receivers. There are also some differences in the specific profiles of PTP that are used in the two standards, however, the permitted ranges overlap so the two systems can be set up to work together.</p><p>One other slight difference: ST 2110 requires that every device has an option that allows it to be set in a PTP slave-only mode. When this mode is enabled, the device will never attempt to become a PTP master. This is important in large networks in order to prevent chaos when every device becomes available to take over as PTP master when an interruption in the PTP distribution system occurs. This option is not required in AES67, but should be a useful feature in many products.</p><p><strong>HARMONIOUS SOUND</strong></p><p>SMPTE ST 2110-30 was developed specifically to make audio as compatible as possible with video. By using the widely-accepted AES67 standard as a base, this new standard allows a wide range of existing audio equipment to harmonize with the rest of the 2110 suite.</p><p>Other entries in this series:</p><p><strong><a href="https://www.tvtechnology.com/opinions/smpte-st-211021-taming-the-torrents" data-original-url="https://www.tvtechnology.com/expertise/smpte-st-211021-taming-the-torrents">SMPTE ST 2110-21: Taming the Torrents</a></strong></p><p><strong><a href="https://www.tvtechnology.com/opinions/smpte-st-211020-pass-the-pixels-please" data-original-url="https://www.tvtechnology.com/expertise/smpte-st-211020-pass-the-pixels-please">SMPTE ST 2110-20: Pass the Pixels, Please</a></strong></p><p><strong><a href="https://www.tvtechnology.com/news/smpte-st-211010-a-base-to-build-on">SMPTE ST 2110-10: A Base to Build On</a></strong></p><p><strong><a href="https://www.b2bmediaportal.com/nbmedia/subscribe.aspx"><em>[Want more information like this? Subscribe to our newsletter and get it delivered right to your inbox.]</em></a></strong></p>
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                                                            <title><![CDATA[ SMPTE ST 2110-20: Pass the Pixels, Please ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/opinions/smpte-st-211020-pass-the-pixels-please</link>
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                            <![CDATA[ New standard frees up valuable bandwidth ]]>
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                                                                        <pubDate>Mon, 15 Jan 2018 05:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Opinion]]></category>
                                                    <category><![CDATA[Insights]]></category>
                                                                                                                    <dc:creator><![CDATA[ Wes Simpson ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p><em>This is the second installment in a series of articles about the newly-published SMPTE standard covering elementary media flows over managed IP networks. This month, the focus is on video transport, specifically the packet format that will replace uncompressed SDI (Serial Digital Interface) signals that are currently in widespread use for many different kinds of video production.</em></p><p><strong>UNCOMPRESSED ACTIVE VIDEO<br/></strong>The full title of SMPTE ST 2110-20 is “Professional Media Over Managed IP Networks: Uncompressed Active Video,” and that is a good indication of what is contained in the standard. Specifically, uncompressed video images are transported (just like SDI), but only the data that make up the “active” portion of each video frame. In other words, just the image samples (also called pixels) that comprise the pictures to be delivered to viewers are transported within the new IP video format.</p><p>This method significantly reduces the amount of data required to represent each frame of video. For example, a 59.97 Hz 720p video signal that uses a 1.483 Gbps SDI signal can be carried as an IP packet stream at less than 1.18 Gbps, for a 20 percent savings.</p><p>However, this method has side effects, including eliminating the HANC (Horizontal Ancillary) space commonly used for embedded audio signals as well as eliminating the VANC (Vertical Ancillary) space frequently used for transporting other related information such as time code, format description, advertising triggers, captions, and many other types of useful information. Audio and other non-video data types are transported as separate IP streams as defined in other parts of the ST 2110 series (which will be discussed in future installments of this article series).</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LkmZ4a6kLmHWV8KJhYMaCW" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/LkmZ4a6kLmHWV8KJhYMaCW.jpg" mos="https://cdn.mos.cms.futurecdn.net/LkmZ4a6kLmHWV8KJhYMaCW.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p><em>Fig. 1: Table of SDP Parameters Defined in SMPTE ST 2110-20</em></p><p>To avoid wasting bandwidth, data samples from adjacent pixels are packed directly next to each other, without any interspersed header information. The packing is organized through the use of pixel groups (also called “pgroups”) whose size and data layout vary depending on the specific video format being transported. Tables inside ST 2110-20 define a wide range of different video sampling formats that can be transported, including most (if not all) of the formats that are used in professional video production, such as RGB, Y’C’BC’R, ICTCP, XYZ, video key and other varieties. Since the pgroup size varies with the number of bits per sample and with the color subsampling format (4:2:2, 4:2:0, etc.), each allowed format is specified in the document.</p><p>The order of the various color samples in each pgroup is also specified, to enable interoperability. For example, the pgroup for a 4:2:2 10-bit video (normal HD-SDI) would be 5 bytes (40 bits) long and contain four 10-bit samples representing two pixels in the order C’B Y0’ C’R Y1’. Up to 286 of such pgroups can fit into one standard UDP datagram, carrying 572 pixels. Other sampling formats will have different numbers of pgroups and pixels per datagram.</p><p><strong>DEFINING IMAGES IN FEWER THAN A THOUSAND WORDS<br/></strong>Most of the remainder of the ST 2110-20 document is devoted to defining the exact format of the video signal that is being transported. Session Description Protocol as specified in RFC 4566, provides a machine-readable layout for this information.</p><p><strong>THE RIGHT PICTURE</strong></p><p>One benefit of the full complement of video format specifications defined in ST 2110-20 is the elimination of the ambiguities that have been prevalent in many industry documents. For example, it doesn’t take too much searching to find spec sheets for some devices listing “1080i59.94” and other devices listing “1080i/29.97,” sometimes from one manufacturer! With a complete set of SDP required for every video signal, it will be easier to get the right picture.</p>
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