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                            <title><![CDATA[ Latest from Tv Technology in Audio-consoles ]]></title>
                <link>https://www.tvtechnology.com/tag/audio-consoles</link>
        <description><![CDATA[ All the latest audio-consoles content from the Tv Technology team ]]></description>
                                    <lastBuildDate>Fri, 26 Sep 2025 14:58:04 +0000</lastBuildDate>
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                                                            <title><![CDATA[ National Broadcaster Selects Lawo Production Console for Para Swimming Competition ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/news/national-broadcaster-selects-lawo-production-console-for-para-swimming-competition</link>
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                            <![CDATA[ Company’s mc²56 MkIII production console was integrated into an IP-based OB truck ]]>
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                                                                        <pubDate>Fri, 26 Sep 2025 14:58:04 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Production]]></category>
                                                                                                                    <dc:creator><![CDATA[ Phil Kurz ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fioQsUoHKYn3b835FzG7nP.jpeg ]]></dc:source>
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                                                            <media:credit><![CDATA[Lawo]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Lawo mc2 56MkII production console]]></media:description>                                                            <media:text><![CDATA[Lawo mc2 56MkIII]]></media:text>
                                <media:title type="plain"><![CDATA[Lawo mc2 56MkIII]]></media:title>
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                                <p><strong>SINGAPORE</strong>—The Toyota World Para Swimming Championships, which concludes here Sept. 26 at the OCBC Aquatic Centre, is not only a celebration of sporting excellence but also a showcase of technical innovation.</p><p>A leading national broadcaster has chosen <a href="https://www.tvtechnology.com/news/high-end-tv-selects-lawo-mc256-mkiii-for-flagship-production-truck">Lawo’s mc²56 MkIII production console</a> to deliver the official audio mix for the championships, ensuring a sound experience that matches the event’s high profile, the company said.</p><p>The event brings together more than 600 of the leading para athlete swimmers from around the world to compete.</p><p>The mc²56 MkIII—backed by a 16-fader mc²36 as a standby mixer—was installed a few months ago in the broadcaster’s fully IP-based new OB van as the centerpiece of audio production. Compact in design yet powerful in performance, the console offers 48 physical faders, full native support for immersive audio formats and integrated auto-mix functions, the company said.</p><p>Designed for fast-paced live environments, it combines pristine sound with intuitive operation, enabling engineers to balance crowd ambience, commentator feeds and underwater microphones, it said.</p><p>Flexible configuration options allow seamless adaptation to the specific needs of each competition session, while advanced workflow tools such as snapshot recall accelerate production tasks and ensure consistent output, it said.</p><p>At the heart of the system is <a href="https://www.tvtechnology.com/news/lawo-launches-its-first-audio-home-app">Lawo’s A__UHD Core</a>, a software-defined IP audio engine that provides up to 1,024 mc²-grade DSP channels within a compact 1RU unit. In addition to its pristine DSP processing, the A__UHD Core features Lawo’s HOME functionality, which makes IP setups for Lawo mc² consoles as simple as analog. With native RAVENNA/AES67 and SMPTE ST 2110 support, it offers wide interoperability in IP-based broadcast infrastructures, it said.</p><p>Full hardware and network redundancy, coupled with Lawo’s resource-pooling concept, deliver reliable, scalable and flexible performance in demanding live sports environments. The A__UHD Core also delivers ultra-low latency for real-time performance and is highly energy-efficient — an important factor for mobile production units, the company said.</p><p>More information is available on the company’s <a href="about:blank">website</a>.</p>
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                                                            <title><![CDATA[ Telos Alliance To Showcase Quasar V3.2 AoIP Software at NAB Show ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/news/telos-alliance-to-showcase-quasar-v3-2-aoip-software-at-nab-show</link>
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                            <![CDATA[ Company expected to make new release for Quasar XR, SR consoles available via channel partners next month ]]>
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                                                                        <pubDate>Fri, 14 Feb 2025 17:36:51 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Events]]></category>
                                                                                                                    <dc:creator><![CDATA[ Phil Kurz ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/fioQsUoHKYn3b835FzG7nP.jpeg ]]></dc:source>
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                                                            <media:credit><![CDATA[Telos Alliance]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Axia Quasar]]></media:description>                                                            <media:text><![CDATA[Axia Quasar]]></media:text>
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                                <p><strong>CLEVELAND</strong>—<a href="https://www.tvtechnology.com/tag/telos-alliance">Telos Alliance</a> announced a software update for its Axia Quasar XR and SR line of <a href="https://www.tvtechnology.com/opinions/its-time-for-audio-over-ip">audio-over-IP (AoIP) mixing consoles</a> and will show the offering at<a href="https://www.tvtechnology.com/nab-show"> the 2025 NAB Show</a>, April 5-9, in Las Vegas.</p><p>Quasar V3.2 offers several improvements for Quasar Soft, the optional HTML5 browser-based remote-control solution for XR and SR consoles. Prior to the update, control was available only with hardware surfaces, the company said.</p><p>Quasar Soft users now can use Call Control to operate their Telos VX broadcast telephone systems and Intercom Control to manage a <a href="https://www.tvtechnology.com/equipment/telos-infinity-rocks-lollapalooza-brazil">Telos Infinity intercom system</a>. The update also adds 32 user-programmable hot keys in the full monitor section, as well as four user-programmable hot keys on each channel strip to control external devices. The benefits also extend to Quasar Engine RPS, which uses Quasar Soft to control connected surfaces or to create a standalone mixer without the need for a hardware surface, it said.</p><p>“Our goal is to provide the same features and user experience to all Axia Quasar users whether they are mixing on a physical XR or SR console, employing Quasar Soft to control a hardware surface, or using Quasar Soft as a standalone mixer,” Telos Alliance senior product manager Luca LaRosa said. </p><p>“The Quasar V3.2 update bridges the gap between the hardware and soft surface experience, allowing customers to choose the platform that works best for them, knowing that the features and capabilities they expect will be there.” </p><p>Quasar Soft also offers new slider-type faders and dynamic scaling of the browser window, providing an improved interface and user experience with less scrolling, particularly on smaller monitors, tablets and mobile devices, it said. </p><p>The company said it expects to become available March 31 from Axia channel partners. </p><p>See Telos Alliance at 2025 NAB Show booth N721.</p><p>More information is available on the company’s <a href="https://www.telosalliance.com/">website</a>.</p>
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                                                            <title><![CDATA[ Audio Consoles: Surface Still Matters ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/news/audio-consoles-surface-still-matters</link>
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                            <![CDATA[ Despite emphasis on IP and cloud, mixers won’t give up the hardware anytime soon ]]>
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                                                                        <pubDate>Mon, 03 Feb 2025 11:00:10 +0000</pubDate>                                                                                                                                <updated>Mon, 03 Feb 2025 13:51:11 +0000</updated>
                                                                                                                                            <category><![CDATA[Production]]></category>
                                                                                                                    <dc:creator><![CDATA[ Kevin Hilton ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Calrec]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[At IBC2024, Calrec launched the ImPulse V, its first cloud-based audio console.]]></media:description>                                                            <media:text><![CDATA[At IBC2024, Calrec launched the ImPulse V, its first cloud-based audio console.]]></media:text>
                                <media:title type="plain"><![CDATA[At IBC2024, Calrec launched the ImPulse V, its first cloud-based audio console.]]></media:title>
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                                <p>The physical function of <a href="https://www.tvtechnology.com/equipment/audio-mixing-in-the-age-of-remote-production">audio mixing</a> remains relatively unchanged today despite technology’s onward march. There are now many ways to mix studio and outside source signals for live broadcasts, but the familiar console with faders, meters and turnable knobs is still a reassuring presence in most sound suites. That’s not to say there have not been considerable changes in the background, with processing and routing racks now commonly situated either in a separate equipment room or, increasingly, replaced by software in the cloud.</p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:89.55%;"><img id="Y7gdsDL7W8yqFqsuWG4EGj" name="n_AUDO_Lawo.jpeg" alt="Christian Struck" src="https://cdn.mos.cms.futurecdn.net/Y7gdsDL7W8yqFqsuWG4EGj.jpeg" mos="" align="right" fullscreen="" width="1024" height="917" attribution="" endorsement="" class="pull-right"></p></div></div><figcaption itemprop="caption description" class="pull-right inline-layout"><span class="caption-text">Christian Struck </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lawo)</span></figcaption></figure><p>As Lawo Senior Product Manager for Audio Infrastructure Christian Struck observes, the implementation of powerful IP networking has directly impacted soundboards. “The trend in audio mixing is shifting toward integration with broader IT-based infrastructures,” he says. “This includes the adoption of data-center architectures and the use of commodity, off-the-shelf server hardware. Essentially, audio mixing is no longer a standalone activity but part of an ecosystem emphasizing agility, scalability and flexibility.”</p><p>“All major live production mixer manufacturers” now produce consoles that run on standard CPU hardware and are more in line with IT environments than proprietary broadcast systems, Struck explains. On an operational level, he adds, there is “noticeable demand” for higher channel counts in tandem with support for <a href="https://www.tvtechnology.com/opinion/nextgen-audio-a-work-in-progress">Next Generation Audio (NGA) formats</a>.</p><p><strong>Distributed Production<br></strong>The configuration of an audio desk is often dictated by its application. When it comes to live news, Wheatstone Senior Sales Engineer Phil Owens says, the mission remains much the same as it has been—providing reliability and ease of use along with necessary support for various live in-studio functions, such as automation and remote contribution. </p><p>“Audio systems must be flexible enough to support different dayparts, from a newscast with two anchors, sports and weather to a full panel discussion or a single shot news break-in,” Owens says. “New systems are able to recall the sources—remote or local—and settings needed for these and other possible workflows.”</p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:980px;"><p class="vanilla-image-block" style="padding-top:140.00%;"><img id="xfUWpndWxnMqRu5tTUjrDi" name="TVT506.Audio.feb_audio_owens" alt="Phil Owens of Wheatstone" src="https://cdn.mos.cms.futurecdn.net/xfUWpndWxnMqRu5tTUjrDi.jpg" mos="" align="right" fullscreen="" width="980" height="1372" attribution="" endorsement="" class="pull-right"></p></div></div><figcaption itemprop="caption description" class="pull-right inline-layout"><span class="caption-text">Phil Owens </span><span class="credit" itemprop="copyrightHolder">(Image credit: Wheatstone)</span></figcaption></figure><p>Any discussion of audio console technology over the last two to three years has inevitably included the cloud and distributed production. Henry Goodman, director of product management at Calrec Audio, describes them as the two strands of the main trend in this area. </p><p>“Distributed production environments are where a lot of broadcasters can see added value for their businesses,” he says. “The extension of remote operation to wider distributed production and the ability to utilize resources at will—both in terms of hardware and equipment resources as well as people, in a more efficient way—to produce more content is clearly a process many broadcasters are having to go through for commercial reasons, rather than just because it’s a new technology.”</p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:870px;"><p class="vanilla-image-block" style="padding-top:83.33%;"><img id="mX2qFk8EgooB8wYo29JwWG" name="Henry-Goodman-news-hub.jpeg" alt="Calrec" src="https://cdn.mos.cms.futurecdn.net/mX2qFk8EgooB8wYo29JwWG.jpeg" mos="" align="right" fullscreen="" width="870" height="725" attribution="" endorsement="" class="pull-right"></p></div></div><figcaption itemprop="caption description" class="pull-right inline-layout"><span class="caption-text">Henry Goodman </span><span class="credit" itemprop="copyrightHolder">(Image credit: Calrec)</span></figcaption></figure><p>Calrec recently launched ImPulseV, its first mixer dedicated to the cloud, based on a virtual audio mix engine with cloud-based DSP software hosted in AWS. While Goodman says there are “fairly forward-thinking broadcasters” now considering this way of working, he does not agree that the console or control surface has become secondary to the virtual processing and mixing setup. </p><p>“My view is almost the inverse of that,” he explains. “Once you’ve put your DSP in a cloud environment, a lot of people start to think about that processing as more generic. The differentiator comes down to how the operator uses it and the surfaces and control systems they’re sitting in front of.”</p><p>Wheatstone is “seeing a small uptick in demand” for virtual consoles to control audio hardware, according to Owens. “Touchscreens do offer some advantages, such as fewer moving parts, making them easier to maintain or replace, plus lower cost,” he says. “But most audio operators still prefer the ‘fader in hand’ approach. Of course, that may change as more of the ‘iPhone generation’ step into board op roles.”</p><p>The transition toward cloud-based DSP and remote production workflows has introduced more agile and distributed approaches to audio mixing, including the use of virtual control surfaces and computer-<br>based mixing, according to Struck. </p><p>“However,” he adds, “for large-scale, high-profile events such as international sports broadcasts, consoles in the tradition of haptic faders and real rotaries and buttons remain essential. Controllers and in-the-box workflows have gained traction for less demanding or smaller-scale productions but they cannot replace the traditional console in high-pressure scenarios.”</p><p><strong>What’s Hot, What’s Not<br></strong>Whether physical or virtual, all modern consoles—and their manufacturers—support immersive audio, which usually means Dolby Atmos. While the big streaming services—notably Netflix and Amazon Prime Video—specify Atmos for high-end drama, as Struck points out, it is still not yet a standard requirement for broadcasters and most streamers. “The interest in immersive audio workflows remains confined to a smaller portion of customers,” he says.</p><p>Goodman wonders if much of the viewing public takes advantage of what immersive audio is available, adding that “the vast majority of distributed content” is still not in the format. Even less exploited, in Goodman’s opinion, is the use of object-based audio (OBA) to personalize broadcast audio. </p><p>“Alternative languages are the obvious application,” he says, “but in sports coverage, OBA can also offer a choice of commentary and a different mix relating to the team a viewer supports. It’s still not very commonplace, for a number of reasons—the main one being it’s not cheap to do, because you’re effectively creating another mix. How you would commercialize it is another question.”</p><div><blockquote><p>The trend in audio mixing is shifting toward integration with broader IT-based infrastructures.”</p><p>— Christian Struck, Lawo</p></blockquote></div><p>Some sports broadcasters have picked up features of OBA, but it is not a priority in other areas. “We haven’t seen [demand for] that,” Owens says. “But we deal primarily with live news. OBA requires more from audio systems in terms of an expanded number of sources and the ability to pan in new directions. I’m sure that will become a need at some point but I would put it in the scope of five to 10 years.”</p><p>Personalization is not the main reason to adopt NGA/OBA, Struck adds. “What we see is a growth of the channel count, from 5.1 to 5.1.4 or 7.1.4 and higher rather than broadcasters striving to achieve an OBA workflow with personalization,” he says. “It is an emerging trend, however, and the shift to OBA workflows has already redefined expectations for mixing consoles, particularly in terms of resource management and operator assistance.”</p><p>The mixing console has come a long way in a relatively short period of time. It will doubtlessly continue to evolve over the coming few years, while, based on recent developments, remaining very much itself. </p>
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                                                            <title><![CDATA[ Innovative Production Services Acquires Lawo mc²36 Console for 4K ONE OB Truck ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/news/innovative-production-services-acquires-lawo-mc36-console-for-4k-one-ob-truck</link>
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                            <![CDATA[ The Lawo mc²36 boasts 256 DSP channels, both at 48kHz and 96kHz. ]]>
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                                                                        <pubDate>Mon, 26 Feb 2024 18:57:27 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Mergers &amp; Acquisitions]]></category>
                                                    <category><![CDATA[Business]]></category>
                                                                                                                    <dc:creator><![CDATA[ George Winslow ]]></dc:creator>                                                                                    <dc:source><![CDATA[ http://cdn.mos.cms.futurecdn.net/DpfRvfTR4a9YTrjyaV72ze.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Innovative Production Services]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Innovative Production Services&#039; 4K ONE truck.]]></media:description>                                                            <media:text><![CDATA[Innovative Production Services 4K ONE truck.]]></media:text>
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                                <p><strong>SYDNEY</strong>—Event production and OB solution provider Innovative Production Services has acquired a state-of-the-art Lawo mc²36 audio production console for their 4K ONE Outside Broadcasting (OB) Truck. </p><p>“We&apos;re thrilled to partner with Lawo to enhance our audio production capabilities,” said Jeremy Koch, director of Innovative Production Services. “The Lawo mc²36 console is a game-changer for us, offering unparalleled flexibility and sonic precision. It&apos;s the perfect fit for our mission to deliver flawless audio experiences to our diverse range of clients.”</p><p>After extensive market research, Koch said that they had identified Lawo as the premier choice to fulfill the audio production needs of their 4K ONE OB truck. The Lawo mc²36 is an all-in-one console at heart, boasting 256 DSP channels, both at 48kHz and 96kHz. It delivers the same superb convenience as its larger siblings: all industry-standard audio inputs and outputs are built-in, with native IP connectivity at its center, the company said. </p><p>Powered by Lawo’s A__UHD Core software-defined processing technology, the console delivers  the flexibility offered by IP technology combined with intuitive tools that make setup and management as simple as baseband. The console is fully geared to manage any kind of remote application and provides easy deployment for on-site scenarios, including effortless point-to-point connectivity for A__stage IP stageboxes.</p><p>“We&apos;re honoured to be selected by Innovative Production Services to provide the audio production backbone for their OB truck,” said Keith Prestidge, APAC Sales Director at Lawo. “The mc²36 console is engineered to meet the rigorous demands of live event production, offering unmatched reliability, scalability, and sonic performance. We&apos;re confident that it will elevate the audio production capabilities of Innovative Production Services to new heights.”</p><p>Professional Audio & Television, Lawo’s exclusive distribution partner in Australia and New Zealand, supported and facilitated the acquisition of the Lawo mc²36 console for Innovative Production Services. Providing their own Lawo mc²36 console for testing and various demo sessions, Professional Audio & Television ensured a seamless procurement process and supported Innovative Production Services comprehensive research to evaluate their investment prior to purchase.</p><p>Innovative Production Services will showcase their 4K ONE OB Truck, including the new Lawo mc²36 console at MET Expo 2024 from March the 5th to March the 7th at Royal Randwick, Sydney. To register visit <a href="https://metexpo.com.au/" target="_blank"><u>metexpo.com.au</u></a>.  </p><p>More information is available at <a href="http://www.lawo.com/" target="_blank">www.lawo.com</a>.</p>
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                                                            <title><![CDATA[ TV Tech 2023 Guide to Audio Now Available ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/resources/tv-tech-2023-guide-to-audio-now-available</link>
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                            <![CDATA[ ebook explores impact of audio over IP ]]>
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                                                                        <pubDate>Wed, 25 Jan 2023 18:32:02 +0000</pubDate>                                                                                                                                <updated>Wed, 25 Jan 2023 18:32:31 +0000</updated>
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                                                                                                                    <dc:creator><![CDATA[ TVT Staff ]]></dc:creator>                                                                                    <dc:source><![CDATA[ null ]]></dc:source>
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                                <p>The transition to audio over IP over the past decade has revolutionized the broadcast industry, bringing added flexibility and improving quality and options for the viewer. That progress, however, has not come without its concerns as media companies try to keep up with consumers who are viewing content on myriad devices.</p><p>In our latest free <a href="https://www2.smartbrief.com/rest/lp-proxy/landing-pages/176c148d-085a-4a53-936e-fb96f79c055a?source=UPDATE">TV Tech Guide to Audio</a>, we hope to lessen that anxiety by taking a look at how audio professionals are tapping into that flexibility that AoIP brings to our industry and the approaches taken to maximize the consumer audio experience. </p>
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                                                            <title><![CDATA[ TA Shows IP Intercom and IP Audio Mixing Solutions at InfoComm 2019 ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/the-wire-blog/telos-alliance-infocomm-2019</link>
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                            <![CDATA[ Telos Alliance invites InfoComm 2019 attendees to Hear What's Next in IP Audio Innovation with solutions that bring new capabilities to pro AV workflows. ]]>
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                                                                        <pubDate>Wed, 12 Jun 2019 14:55:22 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Production]]></category>
                                                                                                                    <dc:creator><![CDATA[ Krissy Rushing ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p><strong>Cleveland, OH (June 12, 2019) </strong>– <a href="http://www.telosalliance.com/?utm_campaign=Press%20Release&utm_source=hs_email&utm_medium=email&_hsenc=p2ANqtz-_O5XuJ1V5OG5jEb0W27rnyoTdWP-V0200eKiTNCnZhv7SyxaU-Tvk91BPn0qmxXqMJQRF1">The Telos Alliance</a> will be delivering IP Communications and IP Audio Mixing Solutions to the pro AV market at InfoComm 2019, June 12-14 in Orlando, booth 7083, including updates to the award-winning Telos Infinity™ IP Intercom platform and the new Axia® iQx IP Audio Console.</p><p>Additionally, as the pro AV industry moves towards adopting broadcast standards, the Telos Alliance is leading the charge by implementing those standards into its solutions. In fact, Martin Dyster, Telos Infinity Project Director, will be giving presentations on this very topic with “<a href="https://infocomm19.mapyourshow.com/7_0/exhibitor/exhibitor-details.cfm?ExhID=770292&utm_campaign=Press%20Release&utm_source=hs_email&utm_medium=email&_hsenc=p2ANqtz-_O5XuJ1V5OG5jEb0W27rnyoTdWP-V0200eKiTNCnZhv7SyxaU-Tvk91BPn0qmxXqMJQRF1">SMPTE ST2110 and Intercom</a>,” at AIMS Booth 375 at 1:45 PM June 12th and 13th.</p><p>"More than ever, customers are demanding solutions over products and partners over 'manufacturers'. As IP workflows have become standard in the pro AV industry, the Telos Alliance—with its long history in the development of IP audio and reputation as globally recognized audio experts—is uniquely positioned to deliver solutions that address this market's needs, including communications and mixing built on an IP backbone," saysJohn Schur, President of the Telos Alliance TV Solutions Group.</p><p><strong>Communications Solutions Built on IP</strong></p><p>Telos Alliance invented AoIP for the broadcast market, but the utility of its award-winning Infinity matrix-free IP intercom extends beyond market borders into the Pro AV space, with applications for House of Worship, Esports, Corporate AV, Education, Hospitality, Live Venue, Security, and more. Updates to the Telos Infinity IP Intercom platform include <a href="https://www.telosalliance.com/Telos/Telos-Infinity?utm_campaign=Press%20Release&utm_source=hs_email&utm_medium=email&_hsenc=p2ANqtz-_O5XuJ1V5OG5jEb0W27rnyoTdWP-V0200eKiTNCnZhv7SyxaU-Tvk91BPn0qmxXqMJQRF1"><strong>Infinity Link</strong></a>, which seamlessly extends Infinity's reach and usability by providing site-to-site connectivity over WAN and the Internet. Direct communication is no longer bound by the speed of a dedicated network, effectively bringing the rest of the world directly into the matrix-free Infinity ecosystem. Built on the latest standards-based VoIP and Livewire+™ AES67 AoIP protocols, this design provides more capacity as the system grows, eliminating previous concerns about running out of ports on a matrix.</p><p>Also new to the Telos Infinity platform and designed for intercom systems of all sizes and applications is <strong><a href="https://www.telosalliance.com/Telos/Telos-Infinity?utm_campaign=Press%20Release&utm_source=hs_email&utm_medium=email&_hsenc=p2ANqtz-_O5XuJ1V5OG5jEb0W27rnyoTdWP-V0200eKiTNCnZhv7SyxaU-Tvk91BPn0qmxXqMJQRF1">Infinity Dashboard Advanced</a></strong>. This optimized configuration and system management tool has an extended feature set, including SAP/AES67 advertising and discovery and offline configuration, unlocking the full potential of the Infinity matrix-free IP Intercom System.</p><p><strong>IP Audio Mixing Solutions</strong><a href="https://www.telosalliance.com/Telos/Telos-Infinity?utm_campaign=Press%20Release&utm_source=hs_email&utm_medium=email&_hsenc=p2ANqtz-_O5XuJ1V5OG5jEb0W27rnyoTdWP-V0200eKiTNCnZhv7SyxaU-Tvk91BPn0qmxXqMJQRF1"/></p><p>The Telos Alliance will also be demonstrating IP Audio Mixing Solutions at InfoComm, including the new <strong><a href="https://www.telosalliance.com/Axia/iqx-aoip-broadcast-audio-console?utm_campaign=Press%20Release&utm_source=hs_email&utm_medium=email&_hsenc=p2ANqtz-_O5XuJ1V5OG5jEb0W27rnyoTdWP-V0200eKiTNCnZhv7SyxaU-Tvk91BPn0qmxXqMJQRF1">Axia iQx IP audio console</a></strong>, which uniquely combines a surface and mix engine in a single unit. This approach makes the iQx far easier to set up quickly, piggybacking off existing network resources. iQx is great for nontraditional audio setups, such as a temporary studio for a special event, mixing remote audio, as a backup TV console, and more. Designed for AES67 and ready for SMPTE ST 2110, iQx is standards-based, allowing AV integrators, installers, and consultants to bring in sources from all over the world. Control is not just a local thing either, as iQx can be controlled from the remote site.</p><p><em><strong>Contact Krissy Rushing, Telos Alliance Marketing Manager, for booth appointments, interviews, or other media requirements at <a href="mailto:krissy.rushing@telosalliance.com">krissy.rushing@telosalliance.com</a>.</strong></em><a href="https://www.telosalliance.com/Axia/iqx-aoip-broadcast-audio-console?utm_campaign=Press%20Release&utm_source=hs_email&utm_medium=email&_hsenc=p2ANqtz-_O5XuJ1V5OG5jEb0W27rnyoTdWP-V0200eKiTNCnZhv7SyxaU-Tvk91BPn0qmxXqMJQRF1"/></p><p><strong>About The Telos Alliance</strong><br/>The Telos Alliance is a global leader in audio, trusted by the biggest names in the media landscape. Telos Alliance's exclusive focus is to deliver innovative, intuitive solutions that inspire the creation of the most exciting and engaging audio experiences imaginable. No audio challenge is too big; no technology is beyond reach; no solution, large or small, is unobtainable. The Telos Alliance portfolio of brands includes Axia® Audio, Linear Acoustic®, Minnetonka Audio®, Omnia® Audio, Telos Alliance®, Telos Infinity®, Telos® Systems, and 25-Seven® Systems. Headquartered in Cleveland, Ohio, USA, with additional offices and dealers around the world, the Telos Alliance supports the diverse needs of audio professionals around the world with best-in-class support 24/7.</p>
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                                                            <title><![CDATA[ Audio Consoles Evolve With IP ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/equipment/audio-consoles-evolve-with-ip</link>
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                            <![CDATA[ Once they served simply to connect inputs to outputs, but over the years the function of the audio console has expanded dramatically. ]]>
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                                                                        <pubDate>Mon, 22 Aug 2016 14:50:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Production]]></category>
                                                                                                                    <dc:creator><![CDATA[ Gary Eskow ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p><strong>NEW YORK</strong>—Once they served simply to connect inputs to outputs, but over the years the function of the audio console has expanded dramatically. This is particularly true in broadcast production, where audio over IP continues to change the way audio is delivered. At the recent NAB Show and at the upcoming IBC Show next month, a number of new products were—or are scheduled—to be released. <strong>TV Technology</strong> spoke with representatives of Wheatstone, Calrec, Lawo and Studer about these products and recent developments in the industry.</p><p><strong>WHEATNET-IP</strong></p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YCa9BHb9vmsKssrVMxyvrn" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/YCa9BHb9vmsKssrVMxyvrn.jpg" mos="https://cdn.mos.cms.futurecdn.net/YCa9BHb9vmsKssrVMxyvrn.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p><em>Wheatstone’s gibraltar iP mix engine provides Wheatstone iP consoles with direct connectivity into the Wheatnet-iP audio network.</em> Let’s face it, AoIP may be the future, but a single standard—if it’s ever reached—is off on a distant horizon. ATSC 3.0 is a big undertaking, one which will hopefully result in a common standard for television, smart phone, tablet, over the air and interactive broadcasting. According to Dee McVicker, spokesperson for Wheatstone in New Bern, N.C., the company’s Gibraltar IP Mix Engine, which will be shown at IBC, represents a major step forward in that it provides Wheatstone IP consoles with direct connectivity into the WheatNet-IP audio network.</p><p>With all I/O managed through the IP network, the IP console has no limitations with fixed connection points on the console chassis itself. Any channel can connect to any audio source, using any preferred audio format at any time, whether it’s HD/SDI, AES, MADI, AoIP, analog or TDM. This technology operates without sound cards and offers a common platform for resource sharing. Since it’s based on AoIP, Gibraltar can transfer multiple stereo channels from a workstation directly to the console without an A/D/A conversion.</p><p>“AoIP is just the first step,” says McVicker. “Our mix engine is at the vanguard of this process. It hooks our consoles into an entire network. We’re good at IP; we have been building broadcast audio IP networks for the last decade. We’re now transferring that experience over to television.”</p><p><strong>CALREC’S HYDRA2</strong></p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HGFWyGoiVECD6LiiCEcxJa" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/HGFWyGoiVECD6LiiCEcxJa.jpg" mos="https://cdn.mos.cms.futurecdn.net/HGFWyGoiVECD6LiiCEcxJa.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p><em>calrec provides a variety of networking interfaces for its hydra2 audio routing system.</em> Over the course of multiple decades, consoles evolved to handle multiple inputs and outputs, including analog, AES3, MADI and SDI, but things will need to change, according to Dave Letson, vice president of sales at U.K.-based Calrec. “Broadcasters will need to replace all of these with a new class of interface that enables them to connect to standard IT switch infrastructure,” he said. “As this happens, the traditional distinction between audio, video and data transports will disappear.”</p><p>A number of protocols, including RTP, IGMP and PTP, along with standards that are specific to the broadcast industry, will allow manufacturers to meet the IP requirement that equipment from all vendors will interoperate reliably.</p><p>“None of this will be straightforward,” said Letson. “To meet a broad range of needs, manufacturers will have to create interfaces that conform to a variety of open standards [AES67, Ravenna, TR03, TR04, SMPTE2022, and maybe more], and provide elegant solutions for controlling and managing services, flows, sync, control data, monitoring, troubleshooting, SDN [software-defined networking for over-riding the default packet-forwarding behaviour of an IP switch], based on another set of open standards. There are huge opportunities for forward-thinking broadcasters and technology manufacturers alike, who are prepared to embrace and engage with the changes. It’s all good news.”</p><p>Calrec provides a variety of networking interfaces, including an AES67/Ravenna interface, an AVB interface, and a modular I/O Dante card that also has AES67 compatibility. In addition, Calrec provides a SMPTE 2022-6 video interface. Each element of Calrec’s protocol range redundantly connects to Calrec’s Hydra2 and appears like any other I/O resource on the Hydra2 network. This means each resource is able to tap into Hydra2’s integral suite of management tools, such as remote configuration patching, port protection, alias files, virtual patch bays, and access rights.</p><p><strong>AIM-ING FOR A COMMON STANDARD</strong></p><p>A founding member of the AIMS group, the organization that is working towards a common set of open, interoperable standards, Lawo offers IP-based infrastructure solutions, which it provided recently at MotoGP and the 2016 soccer tournament in France as well as the Rio Olympic Games this month.</p><p>Lawo’s audio products include its mc²56 audio production console with new options for interchangeable surface fader panels and mc²36, its economical, portable RAVENNA-based all-in-one mixing desk. It also offers the Nova37 IP/MADI hybrid audio router integrating DALLIS I/O systems, consoles and other devices to provide access to all resources and busses from any console, and the mc² Micro Core, a versatile standalone audio processing core designed as a perfect option for small-sized automated applications where external studio control systems are triggering the operation, e.g. in automated newsroom productions. Supported protocols and control systems include VSM, Evertz, Quartz, BFE, Pharos, Ross RAP, GV Ignite and Vizrt Mosart, among others. Lawo also offers a full range of products for radio applications, including the new RƎLAY Virtual Radio Mixer, a fully-featured portable studio, complete with analog and digital I/O and 4-or 8-fader Virtual Mixer.</p><p>Late in 2015, Studer released the Vista 1 Black Edition console, designed for broadcast and theatrical applications. The Vista 1 Black Edition has a DSP engine 96 channels wide, can handle mono, stereo and 5.1 inputs, and ships with a standard configuration of 32 mic/line inputs, 16 line outputs, and four pairs of AES inputs and outputs. Expansion for additional formats, including MADI and AoIP, is easily configured. This board also features a redundant PSU and RELINK integration with other Studer Vista and OnAir consoles.</p>
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                                                            <title><![CDATA[ Is It Time to Redesign Audio Console Surfaces? ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/opinions/is-it-time-to-redesign-audio-console-surfaces</link>
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                            <![CDATA[ In this column, we’ll examine a topic I’ve been contemplating for awhile: large-format digital audio console surface design; the problems with it and why it may be time for a change. ]]>
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                                                                        <pubDate>Tue, 04 Feb 2014 16:30:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Opinion]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Jay Yeary ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p>In this column, we’ll examine a topic I’ve been contemplating for awhile: large-format digital audio console surface design; the problems with it and why it may be time for a change. Most console surfaces remain similar to the classic design introduced in the 1970s, yet the backend technology supporting them has changed dramatically.</p><p>The standard surface is still made up of a meter bridge, a section for controls and a fader area. Modern surfaces are really more like remote controls, with no actual audio inside them, while their fully digital cores do the real processing. Recently, several manufacturers have deviated from traditional surface design and given us a glimpse into the future of console surfaces.</p><p><strong>LOOKING AT COST, EXPECTATIONS</strong><br/>Two primary reasons a redesign may be in order are the cost of the surfaces and changing user expectations. Large-format digital audio consoles with many channels, powerful DSP features and internal routers are expensive investments for any broadcaster. Live production consoles are now typically outfitted with between 300 to more than 1,000 inputs, with similar output counts. With new technology introductions like 4K and budgets tightening for all but the highest-profile shows, obtaining the capital to buy large consoles seems to be increasingly difficult.</p><figure class="van-image-figure pull-" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3F2D4vi8eZQ5Qsb38zU48g" name="" alt="" src="https://cdn.mos.cms.futurecdn.net/3F2D4vi8eZQ5Qsb38zU48g.jpg" mos="https://cdn.mos.cms.futurecdn.net/3F2D4vi8eZQ5Qsb38zU48g.jpg" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pull-"></p></div></div></figure><p><em>Raven MTX from Slate Pro Audio</em> Manufacturers tell us the surface of large digital audio consoles is the most expensive part of the system, so it just makes sense to find ways to bring that cost down. Users are changing as well, with many younger mix engineers just as comfortable using mice, trackpads, touch screens and other types of controllers as they are using faders and knobs.</p><p>I know some sound designers who have never mixed using real faders, but simply make adjustments in their workstation and use onscreen faders. Those same mixers have never had to mix a live sporting event, however, and the engineers currently mixing those shows still want faders.</p><p>There are other reasons to rethink surface design. Placing a large reflective surface between speakers and your ears creates a comb filter right at the mix position. Mount those speakers on the meter bridge and they couple to the console frame coloring the low mid-range of the mix. These problems are not new, but perhaps it’s time to think about changing surface design to eliminate them as factors in control rooms. Then again, most audio mix rooms now have so many device screens obstructing the soundfield that perhaps reflections from the surface are actually a minor issue in comparison.</p><p>Manufacturers have been releasing a few surfaces that differ from the status quo by using touchscreens, more screens and fewer physical controls. The surface with the most gratuitous use of glass (so far) is the Raven MTX from Slate Pro Audio. Designed for recording rather than broadcast, this surface is made up of a 27-inch industrial- grade touchscreen, running custom software that allows it to work with digital audio workstations. There is a small meter bridge on top and an armrest-style area under the screen with a keyboard, trackball, transport and monitor controls, but otherwise this thing is one great big screen.</p><p>After seeing this surface I wondered what kind of reflections would be caused by such a large piece of glass at the mix position, but Slate Pro Audio claims the 40-degree angle design minimizes comb filtering. The really intriguing thing about this surface is that it seems to handle multitouch extremely well, and all onscreen controls appear to respond as if they were physical ones. Making the touchscreen function as if the onscreen controls are real is essential for physical control replacement.</p><p>To my knowledge, no manufacturer in the broadcast world has introduced a large touchscreen surface to rival the Raven, but the Lawo mc²56, Wheatstone D-8EX, Calrec Callisto and SSL Live are all examples of broadcast and live production audio consoles where the surface is more compact; there are fewer physical controls; and screens dominate the surface.</p><p>While their surfaces still mostly conform to traditional layouts, all of these consoles have a considerable amount of space consumed by screens. The mc²56 and D8-EX utilize touchscreen controls for key functions, while the Callisto and Live are heavily touchscreen-dependent for operation. Since adding controls and customizing features for screens is just a matter of writing new code and doesn’t require new hardware, we’re likely to see much more screen real estate on console surfaces in the coming years.</p><p><strong>INCREASED PRODUCTION DEMANDS</strong><br/>While tight budgets are one reason for reducing the cost of the surface, production demands are actually increasing, with directors and producers aiming to do whatever it takes to give their show an edge. This means more shoot locations, new playback devices and new graphics elements, all with accompanying sound. Since sources for surround broadcasts are six channels wide, the introduction of each new source can increase channel count needs quickly.</p><p>There is also the need for delivering content in multiple languages and the desire to provide surround mix minuses for archiving and rebroadcast, all produced live from the event site. Immersive audio and audio objects technologies for 4K production will bring even more sources, destinations and complications to the mix engineer’s job. Even if surface designs change, control, monitoring, routing and console connection needs are likely to increase and become more complex.</p><p>The design changes we’re seeing on some of the new console surfaces may indicate that manufacturers already realize the need to make them less costly, while retaining flexibility. With an up-and-coming generation of mix engineers who grew up playing video games, and the proliferation of touchscreens in the marketplace, the possibility to change how engineers use and interface with audio consoles may be here, but it’s critical that new surfaces not lose functionality in the process.</p><p>Mixing live television is an increasingly complex job and doing it successfully means having a console with the right degree of connectivity, functionality and control. As always, it’s important to have the right tool for the job, whether the controls are physical or virtual.</p><p><em>Jay Yeary has worked as a live mix engineer and sound designer and now spends his days working in the engineering department of a large media corporation. He can be reached via <strong><a href="mailto:tvtech@nbmedia.com">TV Technology</a></strong>.</em></p>
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                                                            <title><![CDATA[ First Calrec Callisto headed to Token Creek ]]></title>
                                                                                                                                                                                                <link>https://www.tvtechnology.com/equipment/first-calrec-callisto-headed-to-token-creek</link>
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                            <![CDATA[ The Wisconsin-based OB company also purchased a Calrec Artemis Beam console. ]]>
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                                                                        <pubDate>Tue, 15 Oct 2013 13:07:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Production]]></category>
                                                                                                                    <dc:creator><![CDATA[ Ned Soseman ]]></dc:creator>                                                                                                        <dc:description><![CDATA[ null ]]></dc:description>
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                                <p><a href="https://www.calrec.com" data-original-url="http://www.calrec.com">Calrec</a> has sold its first <a href="https://broadcastengineering.com/blog/calrec-audio-unveils-callisto-audio-console" data-original-url="http://broadcastengineering.com/blog/calrec-audio-unveils-callisto-audio-console">Callisto</a> audio console, a new console making its U.S. debut at AES, to outside broadcast (OB) company Token Creek Mobile Television. The Wisconsin-based OB company also purchased a Calrec <a href="https://broadcastengineering.com/automation/mobile-tv-group-expands-hd-ob-fleet-calrec-artemis-beam" data-original-url="http://broadcastengineering.com/automation/mobile-tv-group-expands-hd-ob-fleet-calrec-artemis-beam">Artemis Beam console</a>. The Callisto will be installed in a new truck destined to cover high school and college sports and corporate and entertainment events, among others. The Artemis Beam has been installed in an existing HD unit that covers a wide variety of sports and entertainment events.</p><p>Token Creek Mobile Television has two other Calrec desks besides the Artemis Beam and the Callisto. Calrec consoles have become widely accepted in Token Creek’s market, so not only do its own operators like them, but freelancers get comfortable using them in a very short time. The consoles also provide the features and flexibility to meet whatever specs clients require. The Callisto, in particular, will allow Token Creek to serve clients who want high production value in a more cost-effective truck.</p><p>Token Creek ordered a Callisto console with 44 faders and a 64 x 64 mic/line, 72 AES and four MADI I/O configuration, as well as a GPIO control option. The Callisto's streamlined, efficient design makes it especially suited to the new truck, which Token Creek is building to accommodate clients with smaller budgets who want a high-quality product but don't need all the resources of Token Creek's other HD trucks.</p><p>Each of the console's channel strips has only the most essential mechanical controls, featuring a fader, two flexible control cells and a dedicated gain pot. Callisto uses Calrec's award-winning Bluefin2 networking technology at its core, and the same integral 8192 x 8192 Hydra2 router as Calrec's Apollo and Artemis consoles. It also has a highly intuitive GUI suitable for a broad range of operator skill levels.</p><p>The Artemis Beam console has been installed in Token Creek's Chippewa HD mobile unit. It is a 64-fader console configured for 256 x 256 MADI, 128 x 128 AES, and 64 x 64 analog I/O, giving Token Creek the flexibility to take in 16 channel sources, mix them efficiently, and distribute them easily in and out of the router. Token Creek uses the console's many main outputs to generate different program and transmission mixes, and the company finds the Bluefin2 networked I/O and flexibility of the control surface especially helpful.</p>
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