Product Review: Walter Schoenknecht
Puffin’s Commotion Effects Software
Full Review | Fast Facts
Note: The following review first appeared
in "Pro Video Review," an IMAS Publishing Group publication
devoted to equipment reviews for video professionals. Click
here to receive a subscription.
A few years ago, when Puffin Designs
first launched Commotion, I had a hard time trying to wrap my brain
around exactly what Commotion was. It seemed like it wanted to be
a compositing program, but good ol’ After Effects had plenty more
menu choices, effects, filters and goodies. The literature also
said something about being a player… what was that all about? Apple’s
QuickTime was the only standalone, multi-platform player worth considering,
and it was already well ensconced as a fundamental tool in digital
media systems. Absent explanations or recommendations from friends
and colleagues, there seemed little reason to proceed down the path
to Commotion.
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Fast
Facts |
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Applications: Corporate, educational,
government, broadcasting, production
Key features: Motion tracking, plays video from
RAM, "virtual clip" capability
Price: $2,495
Contact: Puffin Designs at (415) 331-4560; visit
www.puffindesigns.com
Plus
- Format agile
- Excellent controls for matte extraction
- Complete documentation
Minus
- GUI Buttons/icons not always easy to decipher
Bottom Line
Commotion is a reasonably priced, professional tool that
excels at rotoscoping and animation tasks.
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Okay… so we all make mistakes.
With a little perseverance, I would have found out
that comparisons to either QuickTime or After Effects were totally
inappropriate. Instead of competing with After Effects and
QuickTime, Commotion is the perfect complement to extend their capabilities
and fulfill their potential.
Since then, I’ve become immersed in the latest Commotion,
version 2.1, and its latest incarnation, one which faithfully re-creates
the look and feel of the original Mac OS program for Windows NT
users. Puffin also has a $795 version of the software called Commotion
DV that is streamlined for video work — I tested the full version
($2,495) of Commotion. Briefly, here’s what I’ve finally learned.
Features
The toolkit approach is fast becoming a favorite
in compositing software. The major software developers have admitted
that many, if not most, users have more than one program available
for their effects and compositing tasks, and have taken steps
to facilitate the exchange of files and settings between them.
Puffin has wisely positioned Commotion as both a standalone application
and as a special-duty program that can extend the capabilities
of, say, After Effects. Perhaps the most popular example of this
interaction is with tracker data: Commotion is used to develop
motion-tracking data, taking advantage of its ability to quickly
replay full-motion footage to check and refine track paths. The
data, and perhaps a derived alpha channel clip, is exported for
use in After Effects, where additional layering and effects are
added. Although After Effects includes tracking features, Commotion’s
real-time interaction makes all the difference.
Commotion’s foundation is its player technology,
which places as much of a selected clip into RAM as is possible.
Then, using a graphical set of player controls, the clip can be
rocked, looped, played forward and backward, frame-stepped in
either direction, and probably more… although I’m not too sure.
The tiny icons and buttons on the control window are almost the
only program feature for which the functions aren’t immediately
and obviously apparent, at least to the novice user.
Any momentary confusion, however, is more than offset
by Commotion’s "virtual clip" feature. Rather than truncate
clips due to physical RAM limitations, or, worse yet, to force
you to split clips, the software allows selection of clips far
longer than memory would allow. The portion of the clip which
fits in RAM is, of course, immediately available, but the frames
before and after are kept ready to be loaded on-the-fly as your
working range moves forward or backward. In practice, the delays
are only momentary and the process seamless, especially compared
to the potential nightmare of dividing, loading and unloading
longer scenes.
Commotion’s documentation is worthy of note, too.
The supplied reference manual is clear and concise – and complete.
The spacious layout never overwhelms the reader despite the phenomenal
volume of information presented, and broad page margins are consistently
used for helpful information such as keyboard shortcuts and helpful
hints. The book is peppered with Mac- vs. - NT screen shots, easing
the learning curve for multi-platform users. I never encountered
an operating question that the manual couldn’t help with, and
I expect the reference manual to be an invaluable tool in everyday
use.
In use
A lot of thought has gone into the framework that
supports Commotion’s core components. One such example is the
system’s near-flawless format agility, which gives clips of
all pedigrees equal standing as they’re assimilated. Helpful,
too, are the free downloadable extras available at the Puffin
web site, such as the Photoshop export extension which speeds
interoperability with Commotion.
This is a system that not only supports rotoscoping,
but cries out for it, with features like "onion skin"
tracing. Pulling mattes from moving footage is second nature
to Commotion; a "roto-spline" system helps to create,
track and modify mattes from one frame to the next. And speaking
of tracking, a fully-featured motion tracker and shot stabilizer
also help form the core of the Commotion package. A full set
of real-time paint tools are always available to touch up and
tweak, something that compositing-only programs don’t often
support.
But do you need it? One of the tough tasks is
to determine whether you need Commotion in your life. I suspect
that it’s a lot like the old tale of the three blind men and
the elephant – your perception will most certainly be conditioned
by the side that you’re closest to. If you plan to host your
clients in a lush, real-time effects suite, complete with sushi
lunches and designer furnishings, you’ll likely want Discreet
Logic’s *flame. If, like us, you toil in messy workrooms, ducking
simultaneous deadlines, and praying the client won’t stay too
long… you need Commotion. Is there a difference in features?
Yes. Do they have different price tags? You betcha. And the
fact is, there are relatively few challenges you can’t tackle
when the modestly-priced Commotion is added to your compositing
toolkit.
Summary
Commotion’s prime function is as a full-speed
player for digital media, up to and including uncompressed,
full-resolution clips – a little like a disk recorder or ultra-fast
disk array, but using only software. By providing a high-quality,
real time player framework, Commotion helps you do the things
you’d most want to do in real time, things that require live,
back-and-forth or single-frame playback.
By stepping through a series of tutorials published
in Commotion’s reference manual, I can safely report that
I can make the program work – I can successfully complete
a range of common tasks. Now comes the hard part, trying to
expand, feature by feature, until I’ve used each variant and
each keyboard shortcut at least once. It’s not that I want
to memorize the keystrokes; instead, I’m hoping that I’ll
remember most of Commotion’s myriad capabilities at times
when I might need them most. Hard work or not, it’s a pleasure
to progress through this learning curve, knowing that I’ve
got the power of Commotion waiting to assist.
Walter Schoenknecht is a partner at Midnight
Media Group, a New York City-area digital media production
company, and a contributor to Pro Video Review.
He can be reached at walter@m2gi.com
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