System.NullReferenceException: Object reference not set to an instance of an object. at DotNetNuke.Framework.DefaultPage.OnLoad(EventArgs e) in e:\websites\\public_html\Default.aspx.cs:line 791 CNN among the first to use Adobe Anywhere for collaborative video production | TvTechnology

CNN among the first to use Adobe Anywhere for collaborative video production

Adobe Anywhere complements the company’s Creative Cloud applications and enables collaborative features for broadcasters and video production professionals. July 15, 2013

Adobe Anywhere, a collaborative video production system that allows users to work at any location, was launched last week. The new system allows virtual production teams to log, edit, share and finish video productions using standard computer networks and hardware.

Previewed at NAB in April, the new Adobe system eliminates some of the biggest headaches in collaborative video production, including massive file transfers, duplicate media and proxy files.

“Video production has always been challenging because it’s difficult for multiple editors to work on the same project and pass huge files back and forth across the Internet,” said Jim Guerard, vice president of Enterprise Solutions at Adobe. “With Adobe Anywhere, these hassles are gone. Team members can work together with centralized media and assets, making it possible for remote users to work jointly on a project from virtually anywhere.”

As part of the announcement, Adobe said CNN will use the new system for collaborative video production.

“With our global newsgathering capability and multiple production centers around the world, CNN moves a lot of material in support of our video journalism,” said Michael Koetter, senior vice president of media technology and development at Turner Broadcasting.

“Just a couple years ago, worldwide access to our content as interoperable files was a huge milestone. Our next step is to make this access transparent," Koetter said. "Adobe Anywhere promises to be a key technology in this strategy, allowing our journalists to seamlessly engage with content and collaborate on stories, regardless of location.”

Adobe Anywhere is an enterprise-level solution. Its software is installed on a cluster of servers and is powered by two core components: the Adobe Anywhere Collaboration Hub and the Adobe Mercury Streaming Engine.

The Collaboration Hub contains all the project information and metadata, manages user access, and allows multiple team members to access and work on the same project files simultaneously. The Mercury Streaming Engine is a key technology used across applications and provides real-time, dynamic viewing streams with GPU-accelerated effects of Adobe Premiere Pro CC and Adobe Prelude CC sequences. The Mercury Streaming Engine eliminates hours of time spent transferring or duplicating large files and provides remote team members instant access to media files from anywhere.

Adobe Anywhere complements Adobe Creative Cloud applications and enables collaboration features for broadcast organizations working with video. Creative Cloud provides customers with access to the latest versions of Adobe creative applications as soon as they are available. The newly updated Premiere Pro CC and Prelude CC include 25 new features that focus on increased speed and ease of the editing process, demonstrating continued responsiveness to the needs and desires of real world editors. Support for Adobe After Effects CC will occur later in the year.

The system is designed to run on standard IT networks such as GigE. Dedicated "home-run" cabling is not required, even when editing multiple layers at HD resolutions. Editing streams scale to the available bandwidth through an intelligent codec. For viewing content on small screens such as tablets and laptops, Wi-Fi networks are usually sufficient. Low-quality networks such as 3G or cellular can provide enough bandwidth for management views such as status information, event feeds and metadata.

Adobe did not offer a price for the new service.

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