Technology Corner: Randy Hoffner
Why Do We Interlace?
One of the benefits that we derive from DTV is the choice of scanning
formats and frame rates it affords. For some time, much television
production and post production has been done in the component domain.
It is, however, only possible to transmit one video format in analog
television in North America: NTSC.
We know the NTSC parameters in the U.S.: 525 total lines per frame,
about 480 active lines per frame, each frame composed of two half-frames
or fields, a vertical repetition rate of about 29.97 frames or 59.94
fields per second. DTV opens the door to many more scanning formats,
and it is inherently a component-based, rather than a composite-based
system. DTV scanning formats may be categorized as HDTV and SDTV.
In HDTV, two scanning formats are readily available to the broadcaster,
720p and 1080i, while in SDTV, 480i and 480p are available (some
call 480p extended definition or EDTV rather than SDTV).
Each of these formats may be used at several frame rates. The interlaced
formats, 480i and 1080i, are transmitted at 60 or 59.94 fields per
second, which is 30 or 29.97 frames per second. The progressive
formats may be transmitted at 30/29.97 frames per second, 60/59.94
frames per second, or 24/23.98 frames per second, the frame rate
of most film used for television and theatrical projection.
Because most DTV broadcast facilities operate within large plants
based on NTSC television, the 1/1.001 timing factor is used universally
in U.S. DTV broadcasting. Thus, when we speak of 60 frames per second
or 24 frames per second, we really mean 59.97 or 23.98 frames per
second.
INTERLACE IN DTV
We're familiar with interlaced scanning; we know that it has its
problems, but we have to live with them in the NTSC world. What
about DTV? Do we have to live with the problems of interlace in
the DTV world? It is logical to ask why we use interlaced scanning
at all. Where did it come from, and what gave rise to it?
In the 1930s, television was in an experimental stage of development.
The earlier experimental electronic television systems used progressive
scanning. This seems logical, as progressive scanning is just scanning
the lines of the television picture one below another; Line 1 followed
by Line 2, followed by Line 3.
The developers reached a point at which they decided that in order
to produce a picture with adequate resolution, at least 400 lines
were required in a frame. To meet the desired line count, the progressive
frame rate had to be restricted to about 30 frames per second in
order to stay within the 6 MHz bandwidth of a television channel
and leave room for a sound signal. The problem was -- 30 frames
per second -- or 30 large-area light flashes per second is insufficient
to prevent large-area flicker, which is the sensation of the picture
perceptibly fluttering or flashing. Flickering occurs when the vertical
repetition rate (the number of light flashes per second) is too
low for the specific viewing circumstances.
The critical flicker frequency, or the repetition rate above which
flicker is not perceived, falls between 40 and 60 repetitions per
second. The exact flicker threshold depends on factors that include
picture brightness and ambient lighting, but 30 flashes per second
is below it under any viewing circumstances. Although theatrical
motion pictures run at a rate of 24 frames per second, each frame
is projected twice, raising the flash rate to 48 per second. This
is above the critical flicker threshold for relatively low-brightness
images in a dark movie theater, but it is well below it for bright
television pictures viewed in lighted rooms, as may be attested
by anyone who has viewed PAL television with its 50 flashes per
second.
Speaking more precisely, 48 flashes per second is above the flicker
threshold in a dark movie theater for foveal, or straight-ahead
viewing, but not for peripheral viewing. This is because foveal
viewing by the human eye is largely done by the cones. Most of the
cones with which we perceive color and detail are located just behind
the lens of the eye, where they receive the light that comes into
the eye from a straight-ahead direction. The rest of the retina
is covered with rods, which receive most of the light that does
not enter the eye from straight ahead, and are dominant in nonfoveal
vision.
Rod vision is coarse but acute; the rods do not perceive color
or fine detail, but are much more sensitive to movement than are
the cones. This fact led to several of the big Todd-AO productions
from the golden age of movie making being shot with parallel 24
fps and 30 fps cameras. The wraparound Todd-AO screens involved
the viewer's peripheral vision so much that there was excessive
perceptible flicker at 48 flashes per second. For Todd-AO projection,
the 30 fps film was used to raise the flash rate to 60 fps, while
the 24 fps film was used for standard projection to flat screens.
By the way, dogs' eyes have no cones, only rods, so although Fido
can detect the tiniest movement, he would probably not care for
movies unless he could see them in Todd-AO.
INTERLACE TO THE RESCUE
The flicker problem in television was solved by using an innovation
called interlaced scanning. In interlaced scanning, each picture
or frame is scanned as two half-frames or fields, each field containing
every other line of the frame. In Field 1, all the odd lines of
the frame, 1,3,5, etc., are scanned, while in Field 2, all the even
lines, 2,4,6, etc. are scanned. The lines of Field 2 fill in the
blanks left when Field 1 was scanned, and vice versa. The fields
are scanned, transmitted and displayed sequentially. As they are
sequentially displayed, the human vision system perceives the odd-numbered
lines and the even-numbered lines to be interwoven or interlaced,
which integrates them into a complete picture.
This seems, on the surface, to be the best of all possible worlds.
Thirty frames' worth of picture information is transmitted each
second, while the vertical repetition rate is doubled to 60 light
flashes per second. Being people of the world, however, we know
that there is no free lunch. The goal of interlaced NTSC was to
effectively provide about 480 lines of vertical resolution, while
keeping the vertical repetition rate above the critical flicker
threshold. It was rather quickly determined that while the latter
goal was met, the former was not. This is true because the full
resolution of an interlaced picture is only realized when it is
a still picture. The still picture is the best case; when the picture
moves vertically between fields, vertical resolution is compromised.
In the worst case, when there is vertical motion in the picture
at a rate of an odd multiple of one scanning line per second, an
entire field's worth of resolution is lost.
To better comprehend this, consider as an extreme example a very
thin horizontal line moving vertically through the picture from
top to bottom (or from bottom to top) at the frame rate of 1/30
second. This line would move at a rate of two scan lines per frame,
so that for the entire time it is in the scanned picture, it would
always be located in either an odd-line field or an even-line field,
depending on when it entered the scanned picture. The line might,
therefore, fall upon each successive scan line in the field that
is being scanned when it arrives there. If so, it would appear to
flash on and off at the frame rate as it travels through the picture.
It is also possible that it could fall upon each successive scan
line in the field that is not being scanned when it arrives there.
If this happens, it will move completely through the picture without
ever being seen at all. The result of this in real television pictures
is that the vertical resolution of interlaced pictures varies dynamically
between nearly the line count of an entire frame and nearly the
line count of a single field, depending on the degree and speed
of the vertical motion components in their content.
In 1967, a Bell Laboratories study concluded that the degree of
resolution enhancement over the number of lines in a single field
that was realized from interlaced scanning depends on picture brightness,
but in pictures of normal brightness the enhancement typically amounts
not to 100 percent, but to 60 percent. This is an interlace factor
(not a Kell factor -- Kell's research was done on progressively
scanned images) of 0.6. These findings agree with a previous study
that was published in 1958, and with the results of testing done
by the Japanese broadcaster NHK in the early 1980s. The NHK study
concluded that the picture quality that may be achieved with interlacing
is nearly equivalent to that achieved with progressive scanning,
using only 60 percent of the scanning lines. We note that tests
conducted in the 50s, the 60s, and the 80s all produced virtually
the same conclusion. Interlaced scanning was developed as a compromise
to fit an adequate number of scanning lines and light flash repetitions
into a signal of acceptable analog bandwidth. Different considerations
apply in DTV, where the restriction is on digital bit-rate and the
quality of digital compression, rather than on analog bandwidth.
This has led many to ask if interlaced scanning is still necessary
in the world of DTV.
Randy Hoffner is manager of technology and strategic planning
at ABC, New York, N.Y. The views expressed in his column are his
own, and not necessarily those of ABC. Write to him c/o TV Technology.
| Sponsored links: |
|
Harris Corporation's Broadcast Communications Division designs products that streamline workflow of content production, processing, transmission, management, storage, test and measurement and broadcast graphics. Click here!
Transradio: DRM, AM, VHF/FM - We make the transmitters. Visit us now at www.transradio.de for more information.
Nucomm delivers industry-leading microwave solutions for high-data-rate HD and IP File transport applications from portable ENG/OB to rack-mounted fixed link systems. Click here!
RF Central - Total RF solutions manufacturer (TV broadcast): Full-Service 2GHz Relocation, COFDM, HDTV ENG components, complete links.
QuStream's signal conversion and processing products set the signal standard using patented technology to convert, encode, decode, synchronize and process video signals. Click here!
Visit TV Pro Gear's new website for up to 70% off used professional video equipment. We build dub racks, flypaks, editing suites and control rooms.
|
|